From c5667ee90d7d542aa9984eb31b48b59d6240119b Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Fri, 13 Dec 2024 12:13:43 +0100 Subject: bugfix animatorsystem --- src/crepe/system/AnimatorSystem.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/crepe/system') diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp index 31eb85c..107b25d 100644 --- a/src/crepe/system/AnimatorSystem.cpp +++ b/src/crepe/system/AnimatorSystem.cpp @@ -3,20 +3,23 @@ #include "../api/Animator.h" #include "../manager/ComponentManager.h" #include "../manager/LoopTimerManager.h" +#include #include "AnimatorSystem.h" using namespace crepe; +using namespace std::chrono; void AnimatorSystem::update() { ComponentManager & mgr = this->mediator.component_manager; LoopTimerManager & timer = this->mediator.loop_timer; RefVector animations = mgr.get_components_by_type(); - unsigned long long elapsed_time = timer.get_elapsed_time().count(); + float elapsed_time = duration_cast>(timer.get_elapsed_time()).count(); for (Animator & a : animations) { if (!a.active) continue; + if (a.data.fps == 0) continue; Animator::Data & ctx = a.data; float frame_duration = 1.0f / ctx.fps; -- cgit v1.2.3