From 9d9c4fc4565f0ef0fc81c8baeef804389f07afc2 Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Thu, 28 Nov 2024 12:53:15 +0100 Subject: implemented loek feedback --- src/crepe/system/RenderSystem.cpp | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) (limited to 'src/crepe/system/RenderSystem.cpp') diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp index 8895f02..c196bb1 100644 --- a/src/crepe/system/RenderSystem.cpp +++ b/src/crepe/system/RenderSystem.cpp @@ -77,31 +77,28 @@ bool RenderSystem::render_particle(const Sprite & sprite, const Camera & cam, for (const Particle & p : em.data.particles) { if (!p.active) continue; - RenderCtx ctx{ + this->context.draw(SDLContext::RenderContext{ .sprite = sprite, .cam = cam, .cam_pos = this->cam_pos, .pos = p.position, .angle = p.angle, .scale = scale, - }; - this->context.draw(ctx); + }); } } return rendering_particles; } void RenderSystem::render_normal(const Sprite & sprite, const Camera & cam, const Transform & tm) { - - RenderCtx ctx{ + this->context.draw(SDLContext::RenderContext{ .sprite = sprite, .cam = cam, .cam_pos = this->cam_pos, .pos = tm.position, .angle = tm.rotation, .scale = tm.scale, - }; - this->context.draw(ctx); + }); } void RenderSystem::render() { -- cgit v1.2.3