From 3855044ad97a41ca71b0d3ea2240f4eee93cc86f Mon Sep 17 00:00:00 2001 From: JAROWMR Date: Wed, 18 Dec 2024 21:13:55 +0100 Subject: updating collision system --- src/crepe/system/ParticleSystem.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/crepe/system/ParticleSystem.cpp') diff --git a/src/crepe/system/ParticleSystem.cpp b/src/crepe/system/ParticleSystem.cpp index 56f1dfd..3183fd7 100644 --- a/src/crepe/system/ParticleSystem.cpp +++ b/src/crepe/system/ParticleSystem.cpp @@ -7,7 +7,7 @@ #include "../api/Transform.h" #include "../manager/ComponentManager.h" #include "../manager/LoopTimerManager.h" -#include "util/AbsoluutPosition.h" +#include "util/AbsolutePosition.h" #include "ParticleSystem.h" @@ -49,7 +49,7 @@ void ParticleSystem::update() { void ParticleSystem::emit_particle(ParticleEmitter & emitter, const Transform & transform) { constexpr float DEG_TO_RAD = M_PI / 180.0; - vec2 initial_position = AbsoluutPosition::get_position(transform, emitter.data.offset); + vec2 initial_position = AbsolutePosition::get_position(transform, emitter.data.offset); float random_angle = this->generate_random_angle(emitter.data.min_angle, emitter.data.max_angle); -- cgit v1.2.3