From dd035ffa17f4573f06316e0ecb83b426f5ed8285 Mon Sep 17 00:00:00 2001 From: JAROWMR Date: Thu, 19 Dec 2024 18:58:01 +0100 Subject: updated coments and reverted test cmake --- src/crepe/system/CollisionSystem.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/crepe/system/CollisionSystem.h') diff --git a/src/crepe/system/CollisionSystem.h b/src/crepe/system/CollisionSystem.h index 30340b5..b7808f1 100644 --- a/src/crepe/system/CollisionSystem.h +++ b/src/crepe/system/CollisionSystem.h @@ -74,7 +74,7 @@ private: /** * \brief A structure to store the collision data of a single collider. * - * This structure all components and id that are for needed within this system when calculating or handeling collisions. + * This structure all components and id that are for needed within this system when calculating or handling collisions. * The transform and rigidbody are mostly needed for location and rotation. * In rigidbody additional info is written about what the body of the object is, * and how it should respond on a collision. @@ -160,7 +160,7 @@ private: /** * \brief Calls both collision script * - * Calls both collision script to let user add additonal handeling or handle full collision. + * Calls both collision script to let user add additonal handling or handle full collision. * * \param info Collision information containing data about both colliders. */ @@ -218,7 +218,7 @@ private: * \param other_rigidbody Rigidbody of second collider * \param this_metadata Rigidbody of first object * \param other_metadata Rigidbody of second object - * \return Returns true if there is at least one comparision found. + * \return Returns true if there is at least one comparison found. */ bool should_collide(const CollisionInternal & self, const CollisionInternal & other) const; //done -- cgit v1.2.3