From 7ec392eda3345606f0de75a432954b221cee82ce Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Wed, 13 Nov 2024 15:40:01 +0100 Subject: add doxygen + check const correctness --- src/crepe/facade/Sound.cpp | 9 +++++---- src/crepe/facade/Sound.h | 6 ++++++ src/crepe/facade/SoundContext.h | 11 ++++++++--- 3 files changed, 19 insertions(+), 7 deletions(-) (limited to 'src/crepe/facade') diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp index 49fb8dc..a65b052 100644 --- a/src/crepe/facade/Sound.cpp +++ b/src/crepe/facade/Sound.cpp @@ -4,19 +4,20 @@ #include "SoundContext.h" using namespace crepe; +using namespace std; -Sound::Sound(std::unique_ptr res) { +Sound::Sound(unique_ptr res) { dbg_trace(); this->load(std::move(res)); } Sound::Sound(const char * src) { dbg_trace(); - this->load(std::make_unique(src)); + this->load(make_unique(src)); } -void Sound::load(std::unique_ptr res) { - this->sample.load(res->canonical()); +void Sound::load(unique_ptr res) { + this->sample.load(res->get_canonical().c_str()); } void Sound::play() { diff --git a/src/crepe/facade/Sound.h b/src/crepe/facade/Sound.h index 183bd7c..402482f 100644 --- a/src/crepe/facade/Sound.h +++ b/src/crepe/facade/Sound.h @@ -8,6 +8,12 @@ namespace crepe { +/** + * \brief Sound resource facade + * + * This class is a wrapper around a \c SoLoud::Wav instance, which holds a + * single sample. It is part of the sound facade. + */ class Sound { public: /** diff --git a/src/crepe/facade/SoundContext.h b/src/crepe/facade/SoundContext.h index d3123d2..d703c16 100644 --- a/src/crepe/facade/SoundContext.h +++ b/src/crepe/facade/SoundContext.h @@ -6,19 +6,24 @@ namespace crepe { +/** + * \brief Sound engine facade + * + * This class is a wrapper around a \c SoLoud::Soloud instance, which provides + * the methods for playing \c Sound instances. It is part of the sound facade. + */ class SoundContext { private: + // singleton SoundContext(); virtual ~SoundContext(); - - // singleton - static SoundContext & get_instance(); SoundContext(const SoundContext &) = delete; SoundContext(SoundContext &&) = delete; SoundContext & operator=(const SoundContext &) = delete; SoundContext & operator=(SoundContext &&) = delete; private: + static SoundContext & get_instance(); SoLoud::Soloud engine; friend class Sound; }; -- cgit v1.2.3