From 2b35e8f51a3536b62ea21dc82deec1e3b65568f6 Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Wed, 27 Nov 2024 11:56:48 +0100 Subject: make format and offset for the cameara relative from the transform gameobject --- src/crepe/facade/SDLContext.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/crepe/facade/SDLContext.h') diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h index 2e40b6f..35d667d 100644 --- a/src/crepe/facade/SDLContext.h +++ b/src/crepe/facade/SDLContext.h @@ -9,9 +9,9 @@ #include #include +#include "../api/Camera.h" #include "../api/Sprite.h" #include "../api/Transform.h" -#include "../api/Camera.h" #include "types.h" @@ -172,7 +172,6 @@ private: //! renderer for the crepe engine std::unique_ptr> game_renderer; - }; } // namespace crepe -- cgit v1.2.3