From b2dea4e5f127e78fe9ff67e2504b8943085fe3b1 Mon Sep 17 00:00:00 2001 From: max-001 Date: Wed, 6 Nov 2024 10:38:49 +0100 Subject: Make format --- src/crepe/api/GameObject.cpp | 11 +++++++---- src/crepe/api/GameObject.h | 3 ++- src/crepe/api/Transform.cpp | 4 ++-- 3 files changed, 11 insertions(+), 7 deletions(-) (limited to 'src/crepe/api') diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp index 8a1a235..51cd08f 100644 --- a/src/crepe/api/GameObject.cpp +++ b/src/crepe/api/GameObject.cpp @@ -6,7 +6,9 @@ using namespace crepe; using namespace std; -GameObject::GameObject(uint32_t id, std::string name, std::string tag, const Point & position, double rotation, double scale) : id(id) { +GameObject::GameObject(uint32_t id, std::string name, std::string tag, + const Point & position, double rotation, double scale) + : id(id) { ComponentManager & mgr = ComponentManager::get_instance(); mgr.add_component(this->id, position, rotation, scale); mgr.add_component(this->id, name, tag); @@ -16,11 +18,12 @@ void GameObject::set_parent(const GameObject & parent) { auto & mgr = ComponentManager::get_instance(); // set parent on own Metadata component - vector> this_metadata = mgr.get_components_by_id(this->id); + vector> this_metadata + = mgr.get_components_by_id(this->id); this_metadata.at(0).get().parent = parent.id; // add own id to children list of parent's Metadata component - vector> parent_metadata = mgr.get_components_by_id(parent.id); + vector> parent_metadata + = mgr.get_components_by_id(parent.id); parent_metadata.at(0).get().children.push_back(this->id); } - diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h index 4c87639..602f33c 100644 --- a/src/crepe/api/GameObject.h +++ b/src/crepe/api/GameObject.h @@ -9,7 +9,8 @@ namespace crepe { class GameObject { public: - GameObject(uint32_t id, std::string name, std::string tag, const Point & position, double rotation, double scale); + GameObject(uint32_t id, std::string name, std::string tag, + const Point & position, double rotation, double scale); void set_parent(const GameObject & parent); template diff --git a/src/crepe/api/Transform.cpp b/src/crepe/api/Transform.cpp index 9c9bb06..1d8d401 100644 --- a/src/crepe/api/Transform.cpp +++ b/src/crepe/api/Transform.cpp @@ -8,10 +8,10 @@ using namespace crepe; -Transform::Transform(uint32_t game_id, const Point & point, double rot, double scale) +Transform::Transform(uint32_t game_id, const Point & point, double rot, + double scale) : Component(game_id), position(point), rotation(rot), scale(scale) { dbg_trace(); } Transform::~Transform() { dbg_trace(); } - -- cgit v1.2.3