From 35ef3ba91ce9e00466508f2388f4c1dd2321b505 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Thu, 31 Oct 2024 18:40:45 +0100 Subject: minor script system fixes --- src/crepe/api/Transform.cpp | 2 +- src/crepe/api/Transform.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/crepe/api') diff --git a/src/crepe/api/Transform.cpp b/src/crepe/api/Transform.cpp index 626cd67..3b218bc 100644 --- a/src/crepe/api/Transform.cpp +++ b/src/crepe/api/Transform.cpp @@ -8,7 +8,7 @@ using namespace crepe::api; -Transform::Transform(uint32_t game_id, Point & point, double rot, double scale) +Transform::Transform(uint32_t game_id, const Point & point, double rot, double scale) : Component(game_id), position(point), rotation(rot), scale(scale) { dbg_trace(); } diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h index c69ec61..c451c16 100644 --- a/src/crepe/api/Transform.h +++ b/src/crepe/api/Transform.h @@ -14,7 +14,7 @@ class Transform : public Component { // works similar (or the same) as those found in GLSL? public: - Transform(uint32_t id, Point &, double, double); + Transform(uint32_t id, const Point &, double, double); ~Transform(); //! Translation (shift) Point position; -- cgit v1.2.3