From 7551c98ee239963ad65123132419c3c0a9cfccb3 Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Tue, 3 Dec 2024 11:56:29 +0100 Subject: world units for click --- src/crepe/api/Text.h | 42 ------------------------------------------ 1 file changed, 42 deletions(-) delete mode 100644 src/crepe/api/Text.h (limited to 'src/crepe/api/Text.h') diff --git a/src/crepe/api/Text.h b/src/crepe/api/Text.h deleted file mode 100644 index 6bb011c..0000000 --- a/src/crepe/api/Text.h +++ /dev/null @@ -1,42 +0,0 @@ -#pragma once - -#include - -#include "Color.h" -#include "UiObject.h" -#include "" -namespace crepe { - -/** - * \class Button - * \brief Represents a clickable UI button, derived from the UiObject class. - * - * This class provides functionality for a button in the UI, including toggle state, - * click handling, and mouse hover detection. A callback function can be provided to - * handle button clicks. - */ -class Text : public UiObject { -public: - /** - * \brief Constructs a Button with the specified game object ID and dimensions. - * - * \param id The unique ID of the game object associated with this button. - * \param width The width of the button. - * \param height The height of the button. - */ - Text(game_object_id_t id, int width, int height); - - Color color = Color{0,0,0,0}; - std::string text = ""; - int size = 0; - const std::shared_ptr sprite_image; -public: - /** - * \brief Retrieves the maximum number of instances allowed for this button type. - * - * \return Always returns 1, as only a single instance of this type is allowed. - */ - virtual int get_instances_max() const override { return 10; } -}; - -} // namespace crepe -- cgit v1.2.3