From b99f5fc0f52fdd4ec96be844e643060503a8860b Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Tue, 17 Dec 2024 13:22:34 +0100 Subject: text now working with optional --- src/crepe/api/Text.h | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) (limited to 'src/crepe/api/Text.h') diff --git a/src/crepe/api/Text.h b/src/crepe/api/Text.h index ec0bf74..ab72bc0 100644 --- a/src/crepe/api/Text.h +++ b/src/crepe/api/Text.h @@ -1,6 +1,7 @@ #pragma once #include +#include #include "../Component.h" @@ -47,15 +48,21 @@ public: * \param text The text to be displayed. * \param font_family The font style name to be displayed. * \param data Data struct containing extra text parameters. + * \param font Optional font asset that can be passed or left empty. */ - Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset, - const std::string & text, const std::string & font_family, const Data & data); + Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset, + const std::string & font_family, const Data & data, + const std::string & text = "", std::optional font = std::nullopt); + //! Label text. std::string text = ""; - //! Font asset variable - const Asset font; + //! font family name + std::string font_family = ""; + //! Font asset variable if this is not set, it will use the font_family to create an asset. + std::optional font; //! Data instance Data data; + }; } // namespace crepe -- cgit v1.2.3