From 6fd7cec7d4bbf5aeb361b3f1337671bb0f9af61b Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Thu, 28 Nov 2024 10:13:11 +0100 Subject: manager mediator refactor --- src/crepe/api/SceneManager.h | 53 -------------------------------------------- 1 file changed, 53 deletions(-) delete mode 100644 src/crepe/api/SceneManager.h (limited to 'src/crepe/api/SceneManager.h') diff --git a/src/crepe/api/SceneManager.h b/src/crepe/api/SceneManager.h deleted file mode 100644 index f6f62cd..0000000 --- a/src/crepe/api/SceneManager.h +++ /dev/null @@ -1,53 +0,0 @@ -#pragma once - -#include -#include - -#include "Scene.h" - -namespace crepe { - -class ComponentManager; - -/** - * \brief Manages scenes - * - * This class manages scenes. It can add new scenes and load them. It also manages the current scene - * and the next scene. - */ -class SceneManager { -public: - //! \param mgr Reference to the ComponentManager - SceneManager(ComponentManager & mgr); - -public: - /** - * \brief Add a new concrete scene to the scene manager - * - * \tparam T Type of concrete scene - */ - template - void add_scene(Args &&... args); - /** - * \brief Set the next scene - * - * This scene will be loaded at the end of the frame - * - * \param name Name of the next scene - */ - void set_next_scene(const std::string & name); - //! Load a new scene (if there is one) - void load_next_scene(); - -private: - //! Vector of concrete scenes (added by add_scene()) - std::vector> scenes; - //! Next scene to load - std::string next_scene; - //! Reference to the ComponentManager - ComponentManager & component_manager; -}; - -} // namespace crepe - -#include "SceneManager.hpp" -- cgit v1.2.3