From b2a7105fa88b7d23dcb5b698c3c10b76c19c789b Mon Sep 17 00:00:00 2001 From: JAROWMR Date: Mon, 16 Dec 2024 18:52:06 +0100 Subject: removed rigidbody offset --- src/crepe/api/Rigidbody.h | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'src/crepe/api/Rigidbody.h') diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h index 8169f0c..8566d00 100644 --- a/src/crepe/api/Rigidbody.h +++ b/src/crepe/api/Rigidbody.h @@ -122,16 +122,6 @@ public: */ float elastisity_coefficient = 0.0; - /** - * \brief Offset of all colliders relative to the object's transform position. - * - * The `offset` defines a positional shift applied to all colliders associated with the object, relative to the object's - * transform position. This allows for the colliders to be placed at a different position than the object's actual - * position, without modifying the object's transform itself. - * - */ - vec2 offset; - //! Enable collision handeling in collision system bool kinematic_collision = true; -- cgit v1.2.3