From a11b647bec22890be44d68d15de6b73f8955722d Mon Sep 17 00:00:00 2001 From: max-001 Date: Fri, 22 Nov 2024 14:35:04 +0100 Subject: Replaced Vector2 by vec2 typedef --- src/crepe/api/Rigidbody.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/crepe/api/Rigidbody.h') diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h index 4745d56..3b0588f 100644 --- a/src/crepe/api/Rigidbody.h +++ b/src/crepe/api/Rigidbody.h @@ -2,7 +2,7 @@ #include "../Component.h" -#include "Vector2.h" +#include "types.h" namespace crepe { @@ -56,11 +56,11 @@ public: //! Changes if physics apply BodyType body_type = BodyType::DYNAMIC; //! linear velocity of object - Vector2 linear_velocity; + vec2 linear_velocity; //! maximum linear velocity of object - Vector2 max_linear_velocity; + vec2 max_linear_velocity; //! linear damping of object - Vector2 linear_damping; + vec2 linear_damping; //! angular velocity of object double angular_velocity = 0.0; //! max angular velocity of object @@ -90,7 +90,7 @@ public: * * \param force Vector2 that is added to the linear force. */ - void add_force_linear(const Vector2 & force); + void add_force_linear(const vec2 & force); /** * \brief add a angular force to the Rigidbody. * -- cgit v1.2.3