From 5e6b80ba9fe18143b994a301ab0ba1ba54072b43 Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Thu, 14 Nov 2024 10:23:04 +0100 Subject: Working color, fucked up git merge --- src/crepe/api/ParticleEmitter.h | 14 ++++---------- 1 file changed, 4 insertions(+), 10 deletions(-) (limited to 'src/crepe/api/ParticleEmitter.h') diff --git a/src/crepe/api/ParticleEmitter.h b/src/crepe/api/ParticleEmitter.h index 83a1588..a9e872f 100644 --- a/src/crepe/api/ParticleEmitter.h +++ b/src/crepe/api/ParticleEmitter.h @@ -1,24 +1,21 @@ #pragma once -#include #include #include "Component.h" #include "Particle.h" -#include "Sprite.h" #include "Vector2.h" -// class Sprite; - namespace crepe { +class Sprite; + /** * \brief Data holder for particle emission parameters. * * The ParticleEmitter class stores configuration data for particle properties, * defining the characteristics and boundaries of particle emissions. */ - class ParticleEmitter : public Component { public: /** @@ -48,7 +45,7 @@ public: //! position of the emitter Vector2 position; //! maximum number of particles - const uint32_t max_particles = 0; + const unsigned int max_particles = 0; //! rate of particle emission per update (Lowest value = 0.001 any lower is ignored) double emission_rate = 0; //! min speed of the particles @@ -75,13 +72,10 @@ public: public: /** - * \brief Constructs a ParticleEmitter data holder with specified settings. - * * \param game_object_id Identifier for the game object using this emitter. * \param data Configuration data defining particle properties. */ - ParticleEmitter(uint32_t game_object_id, const Data & data); - ~ParticleEmitter(); + ParticleEmitter(game_object_id_t game_object_id, const Data & data); public: //! Configuration data for particle emission settings. -- cgit v1.2.3