From 6296b85846b21083e4f545b209f1d9edce2b06f9 Mon Sep 17 00:00:00 2001 From: max-001 Date: Wed, 6 Nov 2024 15:20:25 +0100 Subject: Moved Matadata to api folder (because it may be used by the game programmer) --- src/crepe/api/Metadata.h | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 src/crepe/api/Metadata.h (limited to 'src/crepe/api/Metadata.h') diff --git a/src/crepe/api/Metadata.h b/src/crepe/api/Metadata.h new file mode 100644 index 0000000..4d37108 --- /dev/null +++ b/src/crepe/api/Metadata.h @@ -0,0 +1,43 @@ +#pragma once + +#include +#include + +#include "../Component.h" + +namespace crepe { + +/** + * \brief Metadata component + * + * This class represents the Metadata component. It stores the name, tag, parent + * and children of a GameObject. + */ +class Metadata : public Component { +public: + /** + * \param game_object_id The id of the GameObject this component belongs to + * \param name The name of the GameObject + * \param tag The tag of the GameObject + */ + Metadata(uint32_t game_object_id, const std::string & name, + const std::string & tag); + /** + * \brief Get the maximum number of instances for this component + * + * \return The maximum number of instances for this component + */ + virtual int get_instances_max() const { return 1; } + +public: + //! The name of the GameObject + std::string name; + //! The tag of the GameObject + std::string tag; + //! The id of the parent GameObject (-1 if no parent) + uint32_t parent = -1; + //! The ids of the children GameObjects + std::vector children; +}; + +} // namespace crepe -- cgit v1.2.3