From ec3601fbc17a38a44608a04f53d4e36c1bff8c96 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Wed, 13 Nov 2024 12:12:26 +0100 Subject: re-enable loop manager + remove more singletons --- src/crepe/api/LoopManager.hpp | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 src/crepe/api/LoopManager.hpp (limited to 'src/crepe/api/LoopManager.hpp') diff --git a/src/crepe/api/LoopManager.hpp b/src/crepe/api/LoopManager.hpp new file mode 100644 index 0000000..20e8d1c --- /dev/null +++ b/src/crepe/api/LoopManager.hpp @@ -0,0 +1,38 @@ +#pragma once + +#include +#include + +#include "../system/System.h" +#include "../Exception.h" + +#include "LoopManager.h" + +namespace crepe { + +template +T & LoopManager::get_system() { + using namespace std; + static_assert(is_base_of::value, "get_system must recieve a derivative class of System"); + + const type_info & type = typeid(T); + if (!this->systems.contains(type)) + throw Exception("LoopManager: %s is not initialized", type.name()); + + System * system = this->systems.at(type).get(); + T * concrete_system = dynamic_cast(system); + assert(concrete_system != nullptr); + + return *concrete_system; +} + +template +void LoopManager::load_system() { + using namespace std; + static_assert(is_base_of::value, "load_system must recieve a derivative class of System"); + + System * system = new T(this->component_manager); + this->systems[typeid(T)] = unique_ptr(system); +} + +} // namespace crepe -- cgit v1.2.3 From 87c74782e486647c46f9ca4d2f857094006e563c Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Wed, 13 Nov 2024 12:19:56 +0100 Subject: `make format` --- src/crepe/Collider.cpp | 1 - src/crepe/Component.cpp | 1 - src/crepe/ComponentManager.cpp | 9 ++++++--- src/crepe/ComponentManager.h | 7 +++++-- src/crepe/api/Animator.cpp | 3 ++- src/crepe/api/AssetManager.h | 3 ++- src/crepe/api/BehaviorScript.cpp | 5 +++-- src/crepe/api/GameObject.cpp | 9 +++++---- src/crepe/api/GameObject.h | 6 ++++-- src/crepe/api/LoopManager.h | 5 ++--- src/crepe/api/LoopManager.hpp | 10 ++++++---- src/crepe/api/SceneManager.cpp | 10 +++++----- src/crepe/api/Script.cpp | 1 - src/crepe/api/Script.h | 1 - src/crepe/api/Transform.h | 2 +- src/crepe/api/Vector2.cpp | 1 - src/crepe/facade/SDLContext.cpp | 2 +- src/crepe/facade/Sound.cpp | 3 +-- src/crepe/facade/SoundContext.cpp | 1 - src/crepe/facade/SoundContext.h | 8 ++++---- src/crepe/system/CollisionSystem.cpp | 1 - src/crepe/system/ParticleSystem.cpp | 1 - src/crepe/system/ScriptSystem.cpp | 1 - src/crepe/system/System.cpp | 5 +---- src/example/rendering.cpp | 6 ++++-- src/example/script.cpp | 4 ++-- src/test/PhysicsTest.cpp | 11 +++++++---- src/test/ScriptTest.cpp | 9 ++++----- src/test/main.cpp | 6 +++--- 29 files changed, 68 insertions(+), 64 deletions(-) (limited to 'src/crepe/api/LoopManager.hpp') diff --git a/src/crepe/Collider.cpp b/src/crepe/Collider.cpp index b408609..113ba61 100644 --- a/src/crepe/Collider.cpp +++ b/src/crepe/Collider.cpp @@ -1,4 +1,3 @@ #include "Collider.h" using namespace crepe; - diff --git a/src/crepe/Component.cpp b/src/crepe/Component.cpp index d11a37e..acfd35c 100644 --- a/src/crepe/Component.cpp +++ b/src/crepe/Component.cpp @@ -3,4 +3,3 @@ using namespace crepe; Component::Component(game_object_id_t id) : game_object_id(id) {} - diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp index f6acc1a..8f8437b 100644 --- a/src/crepe/ComponentManager.cpp +++ b/src/crepe/ComponentManager.cpp @@ -25,10 +25,13 @@ void ComponentManager::delete_all_components() { ComponentManager::ComponentManager() { dbg_trace(); } ComponentManager::~ComponentManager() { dbg_trace(); } -GameObject & ComponentManager::new_object(const string & name, const string & tag, const Vector2 & position, double rotation, double scale) { - GameObject * object = new GameObject(*this, this->next_id, name, tag, position, rotation, scale); +GameObject & ComponentManager::new_object(const string & name, + const string & tag, + const Vector2 & position, + double rotation, double scale) { + GameObject * object = new GameObject(*this, this->next_id, name, tag, + position, rotation, scale); this->objects.push_front(unique_ptr(object)); this->next_id++; return *object; } - diff --git a/src/crepe/ComponentManager.h b/src/crepe/ComponentManager.h index 1d67e69..75606e0 100644 --- a/src/crepe/ComponentManager.h +++ b/src/crepe/ComponentManager.h @@ -1,10 +1,10 @@ #pragma once +#include #include #include #include #include -#include #include "Component.h" #include "api/Vector2.h" @@ -101,7 +101,10 @@ public: std::vector> get_components_by_type() const; // TODO: doxygen - GameObject & new_object(const std::string & name, const std::string & tag = "", const Vector2 & position = { 0, 0 }, double rotation = 0, double scale = 0); + GameObject & new_object(const std::string & name, + const std::string & tag = "", + const Vector2 & position = {0, 0}, + double rotation = 0, double scale = 0); private: /** diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp index cbf415d..fcc07ef 100644 --- a/src/crepe/api/Animator.cpp +++ b/src/crepe/api/Animator.cpp @@ -9,7 +9,8 @@ using namespace crepe; -Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, int col_animator) +Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, + int col_animator) : Component(id), spritesheet(ss), row(row), diff --git a/src/crepe/api/AssetManager.h b/src/crepe/api/AssetManager.h index dbfaef3..86a9902 100644 --- a/src/crepe/api/AssetManager.h +++ b/src/crepe/api/AssetManager.h @@ -56,7 +56,8 @@ public: * cache. */ template - std::shared_ptr cache(const std::string & file_path, bool reload = false); + std::shared_ptr cache(const std::string & file_path, + bool reload = false); }; } // namespace crepe diff --git a/src/crepe/api/BehaviorScript.cpp b/src/crepe/api/BehaviorScript.cpp index 41c144c..c5fecef 100644 --- a/src/crepe/api/BehaviorScript.cpp +++ b/src/crepe/api/BehaviorScript.cpp @@ -3,5 +3,6 @@ using namespace crepe; -BehaviorScript::BehaviorScript(game_object_id_t id, ComponentManager & mgr) : Component(id), component_manager(mgr) {} - +BehaviorScript::BehaviorScript(game_object_id_t id, ComponentManager & mgr) + : Component(id), + component_manager(mgr) {} diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp index dd20b7f..e05cea1 100644 --- a/src/crepe/api/GameObject.cpp +++ b/src/crepe/api/GameObject.cpp @@ -1,16 +1,18 @@ #include "api/Transform.h" +#include "BehaviorScript.h" #include "GameObject.h" #include "Metadata.h" -#include "BehaviorScript.h" using namespace crepe; using namespace std; -GameObject::GameObject(ComponentManager & component_manager, game_object_id_t id, const std::string & name, +GameObject::GameObject(ComponentManager & component_manager, + game_object_id_t id, const std::string & name, const std::string & tag, const Vector2 & position, double rotation, double scale) - : id(id), component_manager(component_manager) { + : id(id), + component_manager(component_manager) { // Add Transform and Metadata components ComponentManager & mgr = this->component_manager; @@ -37,4 +39,3 @@ BehaviorScript & GameObject::add_component() { ComponentManager & mgr = this->component_manager; return mgr.add_component(this->id, mgr); } - diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h index 7751fd0..e4a2539 100644 --- a/src/crepe/api/GameObject.h +++ b/src/crepe/api/GameObject.h @@ -2,8 +2,8 @@ #include -#include "types.h" #include "Vector2.h" +#include "types.h" namespace crepe { @@ -31,7 +31,9 @@ private: * \param rotation The rotation of the GameObject * \param scale The scale of the GameObject */ - GameObject(ComponentManager & component_manager, game_object_id_t id, const std::string & name, const std::string & tag, const Vector2 & position, double rotation, double scale); + GameObject(ComponentManager & component_manager, game_object_id_t id, + const std::string & name, const std::string & tag, + const Vector2 & position, double rotation, double scale); //! ComponentManager instances GameObject friend class ComponentManager; diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h index ef1c14f..288dca2 100644 --- a/src/crepe/api/LoopManager.h +++ b/src/crepe/api/LoopManager.h @@ -2,8 +2,8 @@ #include -#include "../system/System.h" #include "../ComponentManager.h" +#include "../system/System.h" namespace crepe { @@ -74,7 +74,7 @@ protected: T & get_system(); private: - ComponentManager component_manager; + ComponentManager component_manager{}; std::unordered_map> systems; private: @@ -85,4 +85,3 @@ private: } // namespace crepe #include "LoopManager.hpp" - diff --git a/src/crepe/api/LoopManager.hpp b/src/crepe/api/LoopManager.hpp index 20e8d1c..8fb9aa3 100644 --- a/src/crepe/api/LoopManager.hpp +++ b/src/crepe/api/LoopManager.hpp @@ -3,8 +3,8 @@ #include #include -#include "../system/System.h" #include "../Exception.h" +#include "../system/System.h" #include "LoopManager.h" @@ -13,8 +13,9 @@ namespace crepe { template T & LoopManager::get_system() { using namespace std; - static_assert(is_base_of::value, "get_system must recieve a derivative class of System"); - + static_assert(is_base_of::value, + "get_system must recieve a derivative class of System"); + const type_info & type = typeid(T); if (!this->systems.contains(type)) throw Exception("LoopManager: %s is not initialized", type.name()); @@ -29,7 +30,8 @@ T & LoopManager::get_system() { template void LoopManager::load_system() { using namespace std; - static_assert(is_base_of::value, "load_system must recieve a derivative class of System"); + static_assert(is_base_of::value, + "load_system must recieve a derivative class of System"); System * system = new T(this->component_manager); this->systems[typeid(T)] = unique_ptr(system); diff --git a/src/crepe/api/SceneManager.cpp b/src/crepe/api/SceneManager.cpp index 814b7d7..4a38787 100644 --- a/src/crepe/api/SceneManager.cpp +++ b/src/crepe/api/SceneManager.cpp @@ -16,11 +16,11 @@ void SceneManager::load_next_scene() { // next scene not set if (this->next_scene.empty()) return; - auto it = find_if(this->scenes.begin(), this->scenes.end(), - [&next_scene = this->next_scene](unique_ptr & scene) { - return scene->name == next_scene; - } - ); + auto it + = find_if(this->scenes.begin(), this->scenes.end(), + [&next_scene = this->next_scene](unique_ptr & scene) { + return scene->name == next_scene; + }); // next scene not found if (it == this->scenes.end()) return; diff --git a/src/crepe/api/Script.cpp b/src/crepe/api/Script.cpp index 0423315..390cec7 100644 --- a/src/crepe/api/Script.cpp +++ b/src/crepe/api/Script.cpp @@ -1,4 +1,3 @@ #include "Script.h" using namespace crepe; - diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h index c5e3cc4..837420f 100644 --- a/src/crepe/api/Script.h +++ b/src/crepe/api/Script.h @@ -49,4 +49,3 @@ private: } // namespace crepe #include "Script.hpp" - diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h index a1ef406..902dafa 100644 --- a/src/crepe/api/Transform.h +++ b/src/crepe/api/Transform.h @@ -15,7 +15,7 @@ namespace crepe { class Transform : public Component { public: //! Translation (shift) - Vector2 position = { 0, 0 }; + Vector2 position = {0, 0}; //! Rotation, in degrees double rotation = 0; //! Multiplication factor diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp index aa391fa..7da202a 100644 --- a/src/crepe/api/Vector2.cpp +++ b/src/crepe/api/Vector2.cpp @@ -41,4 +41,3 @@ bool Vector2::operator==(const Vector2 & other) const { bool Vector2::operator!=(const Vector2 & other) const { return !(*this == other); } - diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp index 46230b4..236bf8c 100644 --- a/src/crepe/facade/SDLContext.cpp +++ b/src/crepe/facade/SDLContext.cpp @@ -159,7 +159,7 @@ SDLContext::texture_from_path(const std::string & path) { SDL_Surface * tmp = IMG_Load(path.c_str()); if (tmp == nullptr) { - tmp = IMG_Load("../asset/texture/ERROR.png"); + tmp = IMG_Load("../asset/texture/ERROR.png"); } std::unique_ptr> diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp index 3a6e1e1..b8ea71a 100644 --- a/src/crepe/facade/Sound.cpp +++ b/src/crepe/facade/Sound.cpp @@ -1,7 +1,7 @@ #include -#include "../util/log.h" #include "../Asset.h" +#include "../util/log.h" #include "Sound.h" #include "SoundContext.h" @@ -56,4 +56,3 @@ void Sound::set_looping(bool looping) { if (!ctx.engine.isValidVoiceHandle(this->handle)) return; ctx.engine.setLooping(this->handle, this->looping); } - diff --git a/src/crepe/facade/SoundContext.cpp b/src/crepe/facade/SoundContext.cpp index c89fb03..b5f3db3 100644 --- a/src/crepe/facade/SoundContext.cpp +++ b/src/crepe/facade/SoundContext.cpp @@ -13,4 +13,3 @@ SoundContext::~SoundContext() { dbg_trace(); engine.deinit(); } - diff --git a/src/crepe/facade/SoundContext.h b/src/crepe/facade/SoundContext.h index c360fb8..8d9e396 100644 --- a/src/crepe/facade/SoundContext.h +++ b/src/crepe/facade/SoundContext.h @@ -11,10 +11,10 @@ public: SoundContext(); virtual ~SoundContext(); - SoundContext(const SoundContext &) = delete; - SoundContext(SoundContext &&) = delete; - SoundContext & operator=(const SoundContext &) = delete; - SoundContext & operator=(SoundContext &&) = delete; + SoundContext(const SoundContext &) = delete; + SoundContext(SoundContext &&) = delete; + SoundContext & operator=(const SoundContext &) = delete; + SoundContext & operator=(SoundContext &&) = delete; private: SoLoud::Soloud engine; diff --git a/src/crepe/system/CollisionSystem.cpp b/src/crepe/system/CollisionSystem.cpp index 67f535a..c74ca1d 100644 --- a/src/crepe/system/CollisionSystem.cpp +++ b/src/crepe/system/CollisionSystem.cpp @@ -3,4 +3,3 @@ using namespace crepe; void CollisionSystem::update() {} - diff --git a/src/crepe/system/ParticleSystem.cpp b/src/crepe/system/ParticleSystem.cpp index 64fee4e..fe02682 100644 --- a/src/crepe/system/ParticleSystem.cpp +++ b/src/crepe/system/ParticleSystem.cpp @@ -58,4 +58,3 @@ void ParticleSystem::emit_particle(ParticleEmitter & emitter) { } } } - diff --git a/src/crepe/system/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp index 0a87fcc..644e96e 100644 --- a/src/crepe/system/ScriptSystem.cpp +++ b/src/crepe/system/ScriptSystem.cpp @@ -44,4 +44,3 @@ forward_list> ScriptSystem::get_scripts() { return scripts; } - diff --git a/src/crepe/system/System.cpp b/src/crepe/system/System.cpp index 31b1337..201b9ad 100644 --- a/src/crepe/system/System.cpp +++ b/src/crepe/system/System.cpp @@ -4,7 +4,4 @@ using namespace crepe; -System::System(ComponentManager & mgr) : component_manager(mgr) { - dbg_trace(); -} - +System::System(ComponentManager & mgr) : component_manager(mgr) { dbg_trace(); } diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp index e02f6a3..493169b 100644 --- a/src/example/rendering.cpp +++ b/src/example/rendering.cpp @@ -34,7 +34,9 @@ int main() { } { Color color(0, 0, 0, 0); - obj1.add_component(make_shared("../asset/texture/second.png"), color, FlipSettings{true, true}); + obj1.add_component( + make_shared("../asset/texture/second.png"), color, + FlipSettings{true, true}); } /* @@ -45,7 +47,7 @@ int main() { } */ - auto & sys = crepe::RenderSystem::get_instance(); + auto & sys = crepe::AssetManager::get_instance(); auto start = std::chrono::steady_clock::now(); while (std::chrono::steady_clock::now() - start < std::chrono::seconds(5)) { sys.update(); diff --git a/src/example/script.cpp b/src/example/script.cpp index 4ba2b4b..69d1ce1 100644 --- a/src/example/script.cpp +++ b/src/example/script.cpp @@ -35,8 +35,8 @@ class MyScript : public Script { }; int main() { - ComponentManager component_manager {}; - ScriptSystem system { component_manager }; + ComponentManager component_manager{}; + ScriptSystem system{component_manager}; // Create game object with Transform and BehaviorScript components auto & obj = component_manager.new_object("name"); diff --git a/src/test/PhysicsTest.cpp b/src/test/PhysicsTest.cpp index 5399d54..9ac99aa 100644 --- a/src/test/PhysicsTest.cpp +++ b/src/test/PhysicsTest.cpp @@ -13,7 +13,7 @@ using namespace crepe; class PhysicsTest : public ::testing::Test { public: ComponentManager component_manager; - PhysicsSystem system { component_manager }; + PhysicsSystem system{component_manager}; void SetUp() override { ComponentManager & mgr = this->component_manager; @@ -49,7 +49,8 @@ public: TEST_F(PhysicsTest, gravity) { Config::get_instance().physics.gravity = 1; ComponentManager & mgr = this->component_manager; - vector> transforms = mgr.get_components_by_id(0); + vector> transforms + = mgr.get_components_by_id(0); const Transform & transform = transforms.front().get(); ASSERT_FALSE(transforms.empty()); EXPECT_EQ(transform.position.y, 0); @@ -87,9 +88,11 @@ TEST_F(PhysicsTest, max_velocity) { TEST_F(PhysicsTest, movement) { Config::get_instance().physics.gravity = 0; ComponentManager & mgr = this->component_manager; - vector> rigidbodies = mgr.get_components_by_id(0); + vector> rigidbodies + = mgr.get_components_by_id(0); Rigidbody & rigidbody = rigidbodies.front().get(); - vector> transforms = mgr.get_components_by_id(0); + vector> transforms + = mgr.get_components_by_id(0); const Transform & transform = transforms.front().get(); ASSERT_FALSE(rigidbodies.empty()); ASSERT_FALSE(transforms.empty()); diff --git a/src/test/ScriptTest.cpp b/src/test/ScriptTest.cpp index ea49a35..bab9e52 100644 --- a/src/test/ScriptTest.cpp +++ b/src/test/ScriptTest.cpp @@ -5,11 +5,11 @@ #define protected public #include -#include #include -#include #include +#include #include +#include using namespace std; using namespace crepe; @@ -17,8 +17,8 @@ using namespace testing; class ScriptTest : public Test { public: - ComponentManager component_manager {}; - ScriptSystem system { component_manager }; + ComponentManager component_manager{}; + ScriptSystem system{component_manager}; class MyScript : public Script { // NOTE: default (private) visibility of init and update shouldn't cause @@ -70,4 +70,3 @@ TEST_F(ScriptTest, ListScripts) { } ASSERT_EQ(1, script_count); } - diff --git a/src/test/main.cpp b/src/test/main.cpp index 6830a01..a54d239 100644 --- a/src/test/main.cpp +++ b/src/test/main.cpp @@ -5,11 +5,11 @@ using namespace crepe; using namespace testing; -int main(int argc, char **argv) { - InitGoogleTest(&argc, argv); +int main(int argc, char ** argv) { + InitGoogleTest(&argc, argv); auto & cfg = Config::get_instance(); cfg.log.level = LogLevel::ERROR; - return RUN_ALL_TESTS(); + return RUN_ALL_TESTS(); } -- cgit v1.2.3 From 5bee4515c1089ce3499bc3b74780db94f0c02306 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Fri, 15 Nov 2024 20:26:26 +0100 Subject: process feedback on #26 --- src/crepe/CMakeLists.txt | 3 --- src/crepe/Component.h | 2 ++ src/crepe/ComponentManager.cpp | 11 +++++------ src/crepe/ComponentManager.h | 3 ++- src/crepe/ComponentManager.hpp | 1 - src/crepe/Exception.cpp | 8 -------- src/crepe/Exception.h | 31 ------------------------------- src/crepe/Exception.hpp | 12 ------------ src/crepe/api/Animator.cpp | 2 -- src/crepe/api/Animator.h | 2 -- src/crepe/api/BehaviorScript.h | 3 +-- src/crepe/api/CMakeLists.txt | 1 - src/crepe/api/Camera.h | 2 -- src/crepe/api/Config.h | 17 +++++++++++------ src/crepe/api/LoopManager.hpp | 4 ++-- src/crepe/api/LoopTimer.h | 1 - src/crepe/api/Rigidbody.h | 2 -- src/crepe/api/SceneManager.h | 3 --- src/crepe/api/Script.cpp | 3 --- src/crepe/api/Script.hpp | 8 +++----- src/crepe/api/Sprite.h | 1 - src/crepe/api/Transform.h | 8 +++++--- src/crepe/facade/DB.cpp | 24 +++++++++++++++--------- src/crepe/facade/DB.h | 7 ++++--- src/crepe/facade/SDLContext.cpp | 5 ++--- src/crepe/util/Log.cpp | 9 ++++----- src/crepe/util/Log.h | 2 ++ src/crepe/util/LogColor.cpp | 1 + src/crepe/util/LogColor.h | 24 +++++++++++++++++++++++- src/example/particles.cpp | 3 ++- 30 files changed, 84 insertions(+), 119 deletions(-) delete mode 100644 src/crepe/Exception.cpp delete mode 100644 src/crepe/Exception.h delete mode 100644 src/crepe/Exception.hpp delete mode 100644 src/crepe/api/Script.cpp (limited to 'src/crepe/api/LoopManager.hpp') diff --git a/src/crepe/CMakeLists.txt b/src/crepe/CMakeLists.txt index 52a781e..3b05742 100644 --- a/src/crepe/CMakeLists.txt +++ b/src/crepe/CMakeLists.txt @@ -4,7 +4,6 @@ target_sources(crepe PUBLIC ComponentManager.cpp Component.cpp Collider.cpp - Exception.cpp ) target_sources(crepe PUBLIC FILE_SET HEADERS FILES @@ -15,8 +14,6 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES Collider.h ValueBroker.h ValueBroker.hpp - Exception.h - Exception.hpp ) add_subdirectory(api) diff --git a/src/crepe/Component.h b/src/crepe/Component.h index 12c10cb..670446f 100644 --- a/src/crepe/Component.h +++ b/src/crepe/Component.h @@ -26,6 +26,8 @@ protected: Component(game_object_id_t id); //! Only the ComponentManager can create components friend class ComponentManager; +public: + virtual ~Component() = default; public: /** diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp index 7af0380..67c6fc7 100644 --- a/src/crepe/ComponentManager.cpp +++ b/src/crepe/ComponentManager.cpp @@ -6,6 +6,9 @@ using namespace crepe; using namespace std; +ComponentManager::ComponentManager() { dbg_trace(); } +ComponentManager::~ComponentManager() { dbg_trace(); } + void ComponentManager::delete_all_components_of_id(game_object_id_t id) { // Loop through all the types (in the unordered_map<>) for (auto & [type, componentArray] : this->components) { @@ -18,18 +21,14 @@ void ComponentManager::delete_all_components_of_id(game_object_id_t id) { } void ComponentManager::delete_all_components() { - // Clear the whole unordered_map<> this->components.clear(); + this->next_id = 0; } -ComponentManager::ComponentManager() { dbg_trace(); } -ComponentManager::~ComponentManager() { dbg_trace(); } - GameObject ComponentManager::new_object(const string & name, const string & tag, const Vector2 & position, double rotation, double scale) { - GameObject object{*this, this->next_id, name, tag, - position, rotation, scale}; + GameObject object{*this, this->next_id, name, tag, position, rotation, scale}; this->next_id++; return object; } diff --git a/src/crepe/ComponentManager.h b/src/crepe/ComponentManager.h index 51c84a4..ca2e7c6 100644 --- a/src/crepe/ComponentManager.h +++ b/src/crepe/ComponentManager.h @@ -6,9 +6,10 @@ #include #include -#include "Component.h" #include "api/Vector2.h" +#include "Component.h" + namespace crepe { class GameObject; diff --git a/src/crepe/ComponentManager.hpp b/src/crepe/ComponentManager.hpp index 98efb49..0a84468 100644 --- a/src/crepe/ComponentManager.hpp +++ b/src/crepe/ComponentManager.hpp @@ -40,7 +40,6 @@ T & ComponentManager::add_component(game_object_id_t id, Args &&... args) { // Check if the vector size is not greater than get_instances_max int max_instances = instance->get_instances_max(); if (max_instances != -1 && components[type][id].size() >= max_instances) { - // TODO: Exception throw std::runtime_error( "Exceeded maximum number of instances for this component type"); } diff --git a/src/crepe/Exception.cpp b/src/crepe/Exception.cpp deleted file mode 100644 index 5a24e7e..0000000 --- a/src/crepe/Exception.cpp +++ /dev/null @@ -1,8 +0,0 @@ -#include "Exception.h" - -using namespace crepe; -using namespace std; - -const char * Exception::what() const noexcept { return error.c_str(); } - -Exception::Exception(const string & msg) { this->error = msg; } diff --git a/src/crepe/Exception.h b/src/crepe/Exception.h deleted file mode 100644 index 580fc16..0000000 --- a/src/crepe/Exception.h +++ /dev/null @@ -1,31 +0,0 @@ -#pragma once - -#include -#include -#include - -namespace crepe { - -//! Exception class -class Exception : public std::exception { -public: - //! Exception with plain message - Exception(const std::string & msg); - - //! Exception with \c std::format message - template - Exception(std::format_string fmt, Args &&... args); - - //! Get formatted error message - const char * what() const noexcept; - -protected: - Exception() = default; - - //! Formatted error message - std::string error; -}; - -} // namespace crepe - -#include "Exception.hpp" diff --git a/src/crepe/Exception.hpp b/src/crepe/Exception.hpp deleted file mode 100644 index 7c462a3..0000000 --- a/src/crepe/Exception.hpp +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "Exception.h" - -namespace crepe { - -template -Exception::Exception(std::format_string fmt, Args &&... args) { - this->error = std::format(fmt, std::forward(args)...); -} - -} // namespace crepe diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp index 54b2ec3..cccbc67 100644 --- a/src/crepe/api/Animator.cpp +++ b/src/crepe/api/Animator.cpp @@ -1,6 +1,4 @@ -#include - #include "util/Log.h" #include "Animator.h" diff --git a/src/crepe/api/Animator.h b/src/crepe/api/Animator.h index 75b8139..3573403 100644 --- a/src/crepe/api/Animator.h +++ b/src/crepe/api/Animator.h @@ -1,7 +1,5 @@ #pragma once -#include - #include "Component.h" #include "Sprite.h" diff --git a/src/crepe/api/BehaviorScript.h b/src/crepe/api/BehaviorScript.h index 2982358..1a8910d 100644 --- a/src/crepe/api/BehaviorScript.h +++ b/src/crepe/api/BehaviorScript.h @@ -3,6 +3,7 @@ #include #include "../Component.h" + #include "GameObject.h" namespace crepe { @@ -47,8 +48,6 @@ protected: std::unique_ptr