From 63bcd54e0e0ea64cfef5950568b4253d5dae5c1e Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Sun, 8 Dec 2024 14:29:25 +0100 Subject: removed singleton from SDLContext, problem now is cannot call functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call --- src/crepe/api/LoopManager.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/crepe/api/LoopManager.h') diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h index d8910a0..8a30602 100644 --- a/src/crepe/api/LoopManager.h +++ b/src/crepe/api/LoopManager.h @@ -8,6 +8,7 @@ #include "../system/System.h" #include "LoopTimer.h" +#include "manager/ResourceManager.h" namespace crepe { @@ -96,8 +97,10 @@ private: //! Scene manager instance SceneManager scene_manager{mediator}; - //! SDL context \todo no more singletons! - SDLContext & sdl_context = SDLContext::get_instance(); + SDLContext sdl_context {mediator}; + + ResourceManager res_man {mediator}; + //! Loop timer \todo no more singletons! LoopTimer & loop_timer = LoopTimer::get_instance(); -- cgit v1.2.3