From fdd5c471dffd4a204a91e8d1d70567fa56ea29a5 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Fri, 15 Nov 2024 20:49:37 +0100 Subject: `make format` --- src/crepe/api/GameObject.cpp | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'src/crepe/api/GameObject.cpp') diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp index 2b836e1..287e81d 100644 --- a/src/crepe/api/GameObject.cpp +++ b/src/crepe/api/GameObject.cpp @@ -7,7 +7,11 @@ using namespace crepe; using namespace std; -GameObject::GameObject(ComponentManager & component_manager, game_object_id_t id, const std::string & name, const std::string & tag, const Vector2 & position, double rotation, double scale) : id(id), component_manager(component_manager) { +GameObject::GameObject(ComponentManager & component_manager, game_object_id_t id, + const std::string & name, const std::string & tag, + const Vector2 & position, double rotation, double scale) + : id(id), + component_manager(component_manager) { // Add Transform and Metadata components ComponentManager & mgr = this->component_manager; @@ -19,10 +23,12 @@ void GameObject::set_parent(const GameObject & parent) { ComponentManager & mgr = this->component_manager; // Set parent on own Metadata component - vector> this_metadata = mgr.get_components_by_id(this->id); + vector> this_metadata + = mgr.get_components_by_id(this->id); this_metadata.at(0).get().parent = parent.id; // Add own id to children list of parent's Metadata component - vector> parent_metadata = mgr.get_components_by_id(parent.id); + vector> parent_metadata + = mgr.get_components_by_id(parent.id); parent_metadata.at(0).get().children.push_back(this->id); } -- cgit v1.2.3