From 3fe7400de095756362b999908fd2a2ba3b71a848 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Tue, 5 Nov 2024 18:48:46 +0100 Subject: merge #18 --- src/crepe/api/GameObject.cpp | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) (limited to 'src/crepe/api/GameObject.cpp') diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp index 2592d2d..8a1a235 100644 --- a/src/crepe/api/GameObject.cpp +++ b/src/crepe/api/GameObject.cpp @@ -6,20 +6,21 @@ using namespace crepe; using namespace std; -GameObject::GameObject(uint32_t id, std::string name, std::string tag, - Point position, double rotation, double scale) - : id(id) { +GameObject::GameObject(uint32_t id, std::string name, std::string tag, const Point & position, double rotation, double scale) : id(id) { ComponentManager & mgr = ComponentManager::get_instance(); mgr.add_component(this->id, position, rotation, scale); mgr.add_component(this->id, name, tag); } -void GameObject::set_parent(GameObject & parent) { +void GameObject::set_parent(const GameObject & parent) { auto & mgr = ComponentManager::get_instance(); - vector> thisMetadata - = mgr.get_components_by_id(this->id); - vector> parentMetadata - = mgr.get_components_by_id(parent.id); - thisMetadata.at(0).get().parent = parent.id; - parentMetadata.at(0).get().children.push_back(this->id); + + // set parent on own Metadata component + vector> this_metadata = mgr.get_components_by_id(this->id); + this_metadata.at(0).get().parent = parent.id; + + // add own id to children list of parent's Metadata component + vector> parent_metadata = mgr.get_components_by_id(parent.id); + parent_metadata.at(0).get().children.push_back(this->id); } + -- cgit v1.2.3