From ccbfb97a11cd931655f2762443ffc36f5f25e86f Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Sat, 14 Dec 2024 12:38:22 +0100 Subject: removed sdlcontext from header and implemented initiliser list for EventData --- src/crepe/api/Event.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/crepe/api/Event.h') diff --git a/src/crepe/api/Event.h b/src/crepe/api/Event.h index 17ae809..d353a5b 100644 --- a/src/crepe/api/Event.h +++ b/src/crepe/api/Event.h @@ -39,7 +39,7 @@ public: */ class MousePressEvent : public Event { public: - //! mouse position + //! mouse position in game units vec2 mouse_pos = {0, 0}; //! The mouse button that was pressed. @@ -51,7 +51,7 @@ public: */ class MouseClickEvent : public Event { public: - //! mouse position + //! mouse position in game units vec2 mouse_pos = {0, 0}; //! The mouse button that was clicked. @@ -63,7 +63,7 @@ public: */ class MouseReleaseEvent : public Event { public: - //! mouse position + //! mouse position in game units vec2 mouse_pos = {0, 0}; //! The mouse button that was released. @@ -75,7 +75,7 @@ public: */ class MouseMoveEvent : public Event { public: - //! new mouse position + //! mouse position in game units vec2 mouse_pos = {0, 0}; //! The change in mouse position relative to the last position (in pixels). ivec2 mouse_delta = {0, 0}; @@ -86,7 +86,7 @@ public: */ class MouseScrollEvent : public Event { public: - //! mouse position when the scroll happened. + //! mouse position in game units when the scroll happened. vec2 mouse_pos = {0, 0}; //! scroll direction (-1 = down, 1 = up) int scroll_direction = 0; -- cgit v1.2.3