From 2b3659c8c5dace0ff9ff9cb8b9421f7f3f890218 Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Fri, 13 Dec 2024 09:15:56 +0100 Subject: added window events back to code and function cleanup --- src/crepe/api/Event.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/crepe/api/Event.h') diff --git a/src/crepe/api/Event.h b/src/crepe/api/Event.h index 66dd0cc..17ae809 100644 --- a/src/crepe/api/Event.h +++ b/src/crepe/api/Event.h @@ -40,7 +40,7 @@ public: class MousePressEvent : public Event { public: //! mouse position - ivec2 mouse_pos = {0, 0}; + vec2 mouse_pos = {0, 0}; //! The mouse button that was pressed. MouseButton button = MouseButton::NONE; @@ -52,7 +52,7 @@ public: class MouseClickEvent : public Event { public: //! mouse position - ivec2 mouse_pos = {0, 0}; + vec2 mouse_pos = {0, 0}; //! The mouse button that was clicked. MouseButton button = MouseButton::NONE; @@ -64,7 +64,7 @@ public: class MouseReleaseEvent : public Event { public: //! mouse position - ivec2 mouse_pos = {0, 0}; + vec2 mouse_pos = {0, 0}; //! The mouse button that was released. MouseButton button = MouseButton::NONE; @@ -76,7 +76,7 @@ public: class MouseMoveEvent : public Event { public: //! new mouse position - ivec2 mouse_pos = {0, 0}; + vec2 mouse_pos = {0, 0}; //! The change in mouse position relative to the last position (in pixels). ivec2 mouse_delta = {0, 0}; }; @@ -87,7 +87,7 @@ public: class MouseScrollEvent : public Event { public: //! mouse position when the scroll happened. - ivec2 mouse_pos = {0, 0}; + vec2 mouse_pos = {0, 0}; //! scroll direction (-1 = down, 1 = up) int scroll_direction = 0; //! scroll amount in y axis (from and away from the person). -- cgit v1.2.3