From 9fd3bdca9de2d37b63e1646b22d32b0b182f01ee Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Wed, 16 Oct 2024 18:24:16 +0200 Subject: use unique_ptr instead of manual memory management in behaviorscript --- src/crepe/api/BehaviorScript.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/crepe/api/BehaviorScript.h') diff --git a/src/crepe/api/BehaviorScript.h b/src/crepe/api/BehaviorScript.h index e197991..756c2ca 100644 --- a/src/crepe/api/BehaviorScript.h +++ b/src/crepe/api/BehaviorScript.h @@ -1,5 +1,7 @@ #pragma once +#include + #include "../Component.h" namespace crepe { @@ -16,7 +18,7 @@ protected: friend class crepe::ComponentManager; BehaviorScript(); public: - virtual ~BehaviorScript(); + virtual ~BehaviorScript() = default; public: template @@ -24,7 +26,7 @@ public: protected: friend class crepe::ScriptSystem; - Script * script = nullptr; + std::unique_ptr