From d4f443070017c5c2e6a938bf4d0a86b70ae6beaa Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Mon, 6 Jan 2025 10:26:03 +0100 Subject: revert Animator --- src/crepe/api/Animator.h | 21 +++++++++++++-------- 1 file changed, 13 insertions(+), 8 deletions(-) (limited to 'src/crepe/api/Animator.h') diff --git a/src/crepe/api/Animator.h b/src/crepe/api/Animator.h index bcf6379..102894d 100644 --- a/src/crepe/api/Animator.h +++ b/src/crepe/api/Animator.h @@ -1,6 +1,5 @@ #pragma once -#include "../manager/LoopTimerManager.h" #include "../types.h" #include "Component.h" @@ -23,15 +22,16 @@ public: struct Data { //! frames per second for animation unsigned int fps = 1; - //! The current frame being shown - unsigned int frame = 0; - + //! The current col being animated. + unsigned int col = 0; + //! The current row being animated. + unsigned int row = 0; //! should the animation loop bool looping = false; //! starting frame for cycling unsigned int cycle_start = 0; //! end frame for cycling (-1 = use last frame) - unsigned int cycle_end = -1; + int cycle_end = -1; }; public: @@ -60,6 +60,14 @@ public: * \param end of row animation */ void set_cycle_range(int start, int end); + /** + * \brief select which column to animate from + * + * \param col animation column + */ + void set_anim(int col); + //! will go to the next animaiton of current row + void next_anim(); public: /** @@ -93,9 +101,6 @@ private: //! Uses the spritesheet friend AnimatorSystem; - - //! Elasped time since last frame change - duration_t elapsed; }; } // namespace crepe -- cgit v1.2.3