From 8513b2dad0ec43678f17cca0510db4d1a938279a Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Fri, 22 Nov 2024 17:08:55 +0100 Subject: working moving camera, flip animations, resizing with animations, and black bars --- src/crepe/api/Animator.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/crepe/api/Animator.cpp') diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp index d206428..178b165 100644 --- a/src/crepe/api/Animator.cpp +++ b/src/crepe/api/Animator.cpp @@ -18,7 +18,10 @@ Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, int col_a animator_rect.h /= col; animator_rect.w /= row; animator_rect.x = 0; - animator_rect.y = (col_animator - 1) * animator_rect.h; + animator_rect.y = col_animator * animator_rect.h; this->active = false; + + // need to do this for to get the aspect ratio for a single clipping in the spritesheet + this->spritesheet.aspect_ratio = (double)animator_rect.w / (double)animator_rect.h; } Animator::~Animator() { dbg_trace(); } -- cgit v1.2.3