From cead795b7ff7135e13caf9ad3b76628070391458 Mon Sep 17 00:00:00 2001 From: jaroWMR Date: Sun, 20 Oct 2024 16:58:13 +0200 Subject: added collision system and circlecollider --- src/crepe/Transform.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/crepe/Transform.cpp') diff --git a/src/crepe/Transform.cpp b/src/crepe/Transform.cpp index 2fde448..2c39523 100644 --- a/src/crepe/Transform.cpp +++ b/src/crepe/Transform.cpp @@ -2,5 +2,5 @@ using namespace crepe; -Transform::Transform(uint32_t gameObjectId,int mass, int gravityScale, int bodyType) - : Component(gameObjectId), mass(mass), gravity_scale(gravityScale), body_type(bodyType) {} +Transform::Transform(uint32_t gameObjectId,Position position, int rotation, int scale) + : Component(gameObjectId), postion(postion), rotation(rotation), scale(scale) {} -- cgit v1.2.3