From 5f75bdbf3d38c94baeae52f4c4889f147ec6885e Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Tue, 5 Nov 2024 15:34:31 +0100 Subject: move systems + update contributing.md --- src/crepe/RenderSystem.cpp | 42 ------------------------------------------ 1 file changed, 42 deletions(-) delete mode 100644 src/crepe/RenderSystem.cpp (limited to 'src/crepe/RenderSystem.cpp') diff --git a/src/crepe/RenderSystem.cpp b/src/crepe/RenderSystem.cpp deleted file mode 100644 index fae93f0..0000000 --- a/src/crepe/RenderSystem.cpp +++ /dev/null @@ -1,42 +0,0 @@ -#include -#include - -#include "api/Sprite.h" -#include "api/Transform.h" -#include "util/log.h" - -#include "ComponentManager.h" -#include "RenderSystem.h" -#include "SDLContext.h" - -using namespace crepe; -using namespace crepe::api; - -RenderSystem::RenderSystem() { dbg_trace(); } - -RenderSystem::~RenderSystem() { dbg_trace(); } - -RenderSystem & RenderSystem::get_instance() { - static RenderSystem instance; - return instance; -} - -void RenderSystem::update() { - - ComponentManager & mgr = ComponentManager::get_instance(); - - std::vector> sprites - = mgr.get_components_by_type(); - - SDLContext & render = SDLContext::get_instance(); - render.clear_screen(); - - for (const Sprite & sprite : sprites) { - std::vector> transforms - = mgr.get_components_by_id(sprite.game_object_id); - for (const Transform & transform : transforms) { - render.draw(sprite, transform); - } - } - render.present_screen(); -} -- cgit v1.2.3