From 7c9d3452c99fcb89ea6df55755e90f741b23cf10 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Sun, 6 Oct 2024 13:22:10 +0200 Subject: copy homemade ECS to crepe + correct code style --- src/crepe/CMakeLists.txt | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/crepe/CMakeLists.txt') diff --git a/src/crepe/CMakeLists.txt b/src/crepe/CMakeLists.txt index 208ba1f..5840208 100644 --- a/src/crepe/CMakeLists.txt +++ b/src/crepe/CMakeLists.txt @@ -2,12 +2,20 @@ target_sources(crepe PUBLIC Asset.cpp Sound.cpp SoundContext.cpp + ComponentManager.cpp + Components.cpp + GameObject.cpp ) target_sources(crepe PUBLIC FILE_SET HEADERS FILES Asset.h Sound.h SoundContext.h + ComponentManager.h + ComponentManager.hpp + Components.h + GameObject.h + GameObject.hpp ) add_subdirectory(api) -- cgit v1.2.3 From aa8755148cbca29b584f7a146636b506070717f9 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Sun, 6 Oct 2024 15:28:12 +0200 Subject: move components to separate files --- contributing.md | 1 + src/crepe/CMakeLists.txt | 10 ++++++++-- src/crepe/Collider.cpp | 6 ++++++ src/crepe/Collider.h | 15 ++++++++++++++ src/crepe/Component.cpp | 6 ++++++ src/crepe/Component.h | 15 ++++++++++++++ src/crepe/ComponentManager.h | 2 +- src/crepe/Components.cpp | 13 ------------- src/crepe/Components.h | 39 ------------------------------------- src/crepe/Rigidbody.cpp | 7 +++++++ src/crepe/Rigidbody.h | 16 +++++++++++++++ src/crepe/Sprite.cpp | 9 +++++++++ src/crepe/Sprite.h | 17 ++++++++++++++++ src/example/components_internal.cpp | 5 ++++- 14 files changed, 105 insertions(+), 56 deletions(-) create mode 100644 src/crepe/Collider.cpp create mode 100644 src/crepe/Collider.h create mode 100644 src/crepe/Component.cpp create mode 100644 src/crepe/Component.h delete mode 100644 src/crepe/Components.cpp delete mode 100644 src/crepe/Components.h create mode 100644 src/crepe/Rigidbody.cpp create mode 100644 src/crepe/Rigidbody.h create mode 100644 src/crepe/Sprite.cpp create mode 100644 src/crepe/Sprite.h (limited to 'src/crepe/CMakeLists.txt') diff --git a/contributing.md b/contributing.md index 933f1bf..b79f7a7 100644 --- a/contributing.md +++ b/contributing.md @@ -17,6 +17,7 @@ # Code style - ASCII only +- Class names are always singular - Explanatory comments are placed above the line(s) they are explaining - Source files should only contain comments that plainly state what the code is supposed to do diff --git a/src/crepe/CMakeLists.txt b/src/crepe/CMakeLists.txt index 5840208..d7d563e 100644 --- a/src/crepe/CMakeLists.txt +++ b/src/crepe/CMakeLists.txt @@ -3,8 +3,11 @@ target_sources(crepe PUBLIC Sound.cpp SoundContext.cpp ComponentManager.cpp - Components.cpp + Component.cpp GameObject.cpp + Collider.cpp + Rigidbody.cpp + Sprite.cpp ) target_sources(crepe PUBLIC FILE_SET HEADERS FILES @@ -13,9 +16,12 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES SoundContext.h ComponentManager.h ComponentManager.hpp - Components.h + Component.h GameObject.h GameObject.hpp + Collider.h + Rigidbody.h + Sprite.h ) add_subdirectory(api) diff --git a/src/crepe/Collider.cpp b/src/crepe/Collider.cpp new file mode 100644 index 0000000..b7040eb --- /dev/null +++ b/src/crepe/Collider.cpp @@ -0,0 +1,6 @@ +#include "Collider.h" + +using namespace crepe; + +Collider::Collider(int size) : size(size) {} + diff --git a/src/crepe/Collider.h b/src/crepe/Collider.h new file mode 100644 index 0000000..666386d --- /dev/null +++ b/src/crepe/Collider.h @@ -0,0 +1,15 @@ +#pragma once + +#include "Component.h" + +namespace crepe { + +class Collider : public Component { +public: + Collider(int size); + + int size; +}; + +} + diff --git a/src/crepe/Component.cpp b/src/crepe/Component.cpp new file mode 100644 index 0000000..9a7731a --- /dev/null +++ b/src/crepe/Component.cpp @@ -0,0 +1,6 @@ +#include "Component.h" + +using namespace crepe; + +Component::Component() : active(true) {} + diff --git a/src/crepe/Component.h b/src/crepe/Component.h new file mode 100644 index 0000000..6e23d93 --- /dev/null +++ b/src/crepe/Component.h @@ -0,0 +1,15 @@ +#pragma once + +namespace crepe { + +class Component { +public: + Component(); + // TODO: shouldn't this constructor be deleted because this class will never + // directly be instantiated? + + bool active; +}; + +} // namespace crepe + diff --git a/src/crepe/ComponentManager.h b/src/crepe/ComponentManager.h index 9e559dd..9463558 100644 --- a/src/crepe/ComponentManager.h +++ b/src/crepe/ComponentManager.h @@ -7,7 +7,7 @@ #include #include -#include "Components.h" +#include "Component.h" namespace crepe { diff --git a/src/crepe/Components.cpp b/src/crepe/Components.cpp deleted file mode 100644 index f27c7a4..0000000 --- a/src/crepe/Components.cpp +++ /dev/null @@ -1,13 +0,0 @@ -#include "Components.h" - -using namespace crepe; -using namespace std; - -Component::Component() : active(true) {} - -Sprite::Sprite(string path) : path(path) {} - -Rigidbody::Rigidbody(int mass, int gravityScale, int bodyType) - : mass(mass), gravity_scale(gravityScale), body_type(bodyType) {} - -Collider::Collider(int size) : size(size) {} diff --git a/src/crepe/Components.h b/src/crepe/Components.h deleted file mode 100644 index 139599c..0000000 --- a/src/crepe/Components.h +++ /dev/null @@ -1,39 +0,0 @@ -#pragma once - -#include - -namespace crepe { - -class Component { -public: - Component(); - - bool active; -}; - -// TODO: these should be in separate files - -class Sprite : public Component { -public: - Sprite(std::string path); - - std::string path; -}; - -class Rigidbody : public Component { -public: - Rigidbody(int mass, int gravityScale, int bodyType); - - int mass; - int gravity_scale; - int body_type; -}; - -class Collider : public Component { -public: - Collider(int size); - - int size; -}; - -} // namespace crepe diff --git a/src/crepe/Rigidbody.cpp b/src/crepe/Rigidbody.cpp new file mode 100644 index 0000000..1518d28 --- /dev/null +++ b/src/crepe/Rigidbody.cpp @@ -0,0 +1,7 @@ +#include "Rigidbody.h" + +using namespace crepe; + +Rigidbody::Rigidbody(int mass, int gravityScale, int bodyType) + : mass(mass), gravity_scale(gravityScale), body_type(bodyType) {} + diff --git a/src/crepe/Rigidbody.h b/src/crepe/Rigidbody.h new file mode 100644 index 0000000..67edb03 --- /dev/null +++ b/src/crepe/Rigidbody.h @@ -0,0 +1,16 @@ +#pragma once + +#include "Component.h" + +namespace crepe { + +class Rigidbody : public Component { +public: + Rigidbody(int mass, int gravityScale, int bodyType); + + int mass; + int gravity_scale; + int body_type; +}; + +} diff --git a/src/crepe/Sprite.cpp b/src/crepe/Sprite.cpp new file mode 100644 index 0000000..c835d83 --- /dev/null +++ b/src/crepe/Sprite.cpp @@ -0,0 +1,9 @@ +#include + +#include "Sprite.h" + +using namespace crepe; +using namespace std; + +Sprite::Sprite(string path) : path(path) {} + diff --git a/src/crepe/Sprite.h b/src/crepe/Sprite.h new file mode 100644 index 0000000..029064b --- /dev/null +++ b/src/crepe/Sprite.h @@ -0,0 +1,17 @@ +#pragma once + +#include + +#include "Component.h" + +namespace crepe { + +class Sprite : public Component { +public: + Sprite(std::string path); + + std::string path; +}; + +} + diff --git a/src/example/components_internal.cpp b/src/example/components_internal.cpp index 821a7de..4246dd7 100644 --- a/src/example/components_internal.cpp +++ b/src/example/components_internal.cpp @@ -9,7 +9,10 @@ #include #include #include -#include +#include +#include +#include +#include using namespace crepe; using namespace std; -- cgit v1.2.3 From 2969fe8c0fca4826ca129fe12d2e125bb7955c78 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Sun, 6 Oct 2024 17:39:15 +0200 Subject: WIP ScriptSystem --- src/crepe/CMakeLists.txt | 4 ++++ src/crepe/ComponentManager.hpp | 14 ++++++++++---- src/crepe/Script.cpp | 7 +++++++ src/crepe/Script.h | 16 ++++++++++++++++ src/crepe/ScriptSystem.cpp | 22 ++++++++++++++++++++++ src/crepe/ScriptSystem.h | 18 ++++++++++++++++++ src/crepe/System.h | 23 +++++++++++++++++++++++ src/crepe/api/BehaviorScript.cpp | 10 ++++++++++ src/crepe/api/BehaviorScript.h | 17 +++++++++++++++++ src/crepe/api/CMakeLists.txt | 5 +++-- src/crepe/api/Component.h | 10 ---------- src/example/CMakeLists.txt | 1 + src/example/script.cpp | 33 +++++++++++++++++++++++++++++++++ 13 files changed, 164 insertions(+), 16 deletions(-) create mode 100644 src/crepe/Script.cpp create mode 100644 src/crepe/Script.h create mode 100644 src/crepe/ScriptSystem.cpp create mode 100644 src/crepe/ScriptSystem.h create mode 100644 src/crepe/System.h create mode 100644 src/crepe/api/BehaviorScript.cpp create mode 100644 src/crepe/api/BehaviorScript.h delete mode 100644 src/crepe/api/Component.h create mode 100644 src/example/script.cpp (limited to 'src/crepe/CMakeLists.txt') diff --git a/src/crepe/CMakeLists.txt b/src/crepe/CMakeLists.txt index d7d563e..d85aef0 100644 --- a/src/crepe/CMakeLists.txt +++ b/src/crepe/CMakeLists.txt @@ -8,6 +8,8 @@ target_sources(crepe PUBLIC Collider.cpp Rigidbody.cpp Sprite.cpp + ScriptSystem.cpp + Script.cpp ) target_sources(crepe PUBLIC FILE_SET HEADERS FILES @@ -22,6 +24,8 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES Collider.h Rigidbody.h Sprite.h + System.h + ScriptSystem.h ) add_subdirectory(api) diff --git a/src/crepe/ComponentManager.hpp b/src/crepe/ComponentManager.hpp index 999cdcf..084cd33 100644 --- a/src/crepe/ComponentManager.hpp +++ b/src/crepe/ComponentManager.hpp @@ -1,13 +1,17 @@ #pragma once +#include + #include "ComponentManager.h" namespace crepe { -template +template void ComponentManager::add_component(uint32_t id, Args &&... args) { using namespace std; + static_assert(is_base_of::value, "add_component must recieve a derivative class of Component"); + // Determine the type of T (this is used as the key of the unordered_map<>) type_index type = typeid(T); @@ -23,9 +27,11 @@ void ComponentManager::add_component(uint32_t id, Args &&... args) { components[type].resize(id + 1); } - // Create a new component of type T using perfect forwarding and store its - // unique_ptr in the vector<> - components[type][id].push_back(make_unique(forward(args)...)); + // Create a new component of type T (arguments directly forwarded). The + // constructor must be called by ComponentManager. + T * instance = new T(forward(args)...); + // store its unique_ptr in the vector<> + components[type][id].push_back(unique_ptr(instance)); } template diff --git a/src/crepe/Script.cpp b/src/crepe/Script.cpp new file mode 100644 index 0000000..42e3666 --- /dev/null +++ b/src/crepe/Script.cpp @@ -0,0 +1,7 @@ +#include "Script.h" + +using namespace crepe; + +void Script::init() { } +void Script::update() { } + diff --git a/src/crepe/Script.h b/src/crepe/Script.h new file mode 100644 index 0000000..ba4073a --- /dev/null +++ b/src/crepe/Script.h @@ -0,0 +1,16 @@ +#pragma once + +namespace crepe { + +class Script { +protected: + virtual void init(); + virtual void update(); + // NOTE: additional *events* (like unity's OnDisable and OnEnable) should be + // implemented as member methods in derivative user script classes and + // registered in init(), otherwise this class will balloon in size with each + // added event. +}; + +} + diff --git a/src/crepe/ScriptSystem.cpp b/src/crepe/ScriptSystem.cpp new file mode 100644 index 0000000..e301c71 --- /dev/null +++ b/src/crepe/ScriptSystem.cpp @@ -0,0 +1,22 @@ +#include "util/log.h" + +#include "ScriptSystem.h" + +using namespace crepe; + +ScriptSystem::ScriptSystem() { + dbg_trace(); +} +ScriptSystem::~ScriptSystem() { + dbg_trace(); +} + +ScriptSystem & ScriptSystem::get_instance() { + static ScriptSystem instance; + return instance; +} + +void ScriptSystem::update() { + dbg_trace(); +} + diff --git a/src/crepe/ScriptSystem.h b/src/crepe/ScriptSystem.h new file mode 100644 index 0000000..e1ed290 --- /dev/null +++ b/src/crepe/ScriptSystem.h @@ -0,0 +1,18 @@ +#pragma once + +#include "System.h" + +namespace crepe { + +class ScriptSystem : public System { +public: + static ScriptSystem & get_instance(); + virtual void update(); + +private: + ScriptSystem(); + ~ScriptSystem(); +}; + +} + diff --git a/src/crepe/System.h b/src/crepe/System.h new file mode 100644 index 0000000..3fe3d66 --- /dev/null +++ b/src/crepe/System.h @@ -0,0 +1,23 @@ +#pragma once + +namespace crepe { + +class System { +public: + static System & get_instance(); + virtual void update() = 0; + +protected: + System() { }; + virtual ~System() { }; + +private: + // singleton + System(const System &) = delete; + System(System &&) = delete; + System & operator=(const System &) = delete; + System & operator=(System &&) = delete; +}; + +} + diff --git a/src/crepe/api/BehaviorScript.cpp b/src/crepe/api/BehaviorScript.cpp new file mode 100644 index 0000000..2dd933e --- /dev/null +++ b/src/crepe/api/BehaviorScript.cpp @@ -0,0 +1,10 @@ +#include "../util/log.h" + +#include "BehaviorScript.h" + +using namespace crepe::api; + +BehaviorScript::BehaviorScript() { + dbg_trace(); +} + diff --git a/src/crepe/api/BehaviorScript.h b/src/crepe/api/BehaviorScript.h new file mode 100644 index 0000000..e9542c1 --- /dev/null +++ b/src/crepe/api/BehaviorScript.h @@ -0,0 +1,17 @@ +#pragma once + +#include "../Script.h" +#include "../Component.h" + +namespace crepe::api { + +class BehaviorScript : public Script, public Component { + // only allow ComponentManager to instantiate scripts + friend class ComponentManager; + +protected: + BehaviorScript(); +}; + +} + diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt index 9548594..86623de 100644 --- a/src/crepe/api/CMakeLists.txt +++ b/src/crepe/api/CMakeLists.txt @@ -1,9 +1,10 @@ target_sources(crepe PUBLIC # AudioSource.cpp + BehaviorScript.cpp ) target_sources(crepe PUBLIC FILE_SET HEADERS FILES - AudioSource.h - Component.h + # AudioSource.h + BehaviorScript.h ) diff --git a/src/crepe/api/Component.h b/src/crepe/api/Component.h deleted file mode 100644 index d5e0499..0000000 --- a/src/crepe/api/Component.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -namespace crepe::api { - -class Component { -public: - bool active; -}; - -} // namespace crepe::api diff --git a/src/example/CMakeLists.txt b/src/example/CMakeLists.txt index eef38fd..6df4ce7 100644 --- a/src/example/CMakeLists.txt +++ b/src/example/CMakeLists.txt @@ -14,4 +14,5 @@ endfunction() add_example(audio_internal) add_example(components_internal) +add_example(script) diff --git a/src/example/script.cpp b/src/example/script.cpp new file mode 100644 index 0000000..28605c7 --- /dev/null +++ b/src/example/script.cpp @@ -0,0 +1,33 @@ +/** \file + * + * Standalone example for usage of the script component and system + */ + +#include +#include +#include +#include + +#include + +using namespace crepe; +using namespace std; + +class MyScript : public api::BehaviorScript { + void update() { + dbg_trace(); + } +}; + +int main() { + dbg_trace(); + + auto obj = GameObject(0, "name", "tag", 0); + obj.add_component(); + + auto & sys = ScriptSystem::get_instance(); + sys.update(); // -> MyScript::update + + return 0; +} + -- cgit v1.2.3