From 080ad535e6fc6666b919b1a21b6986aaf9b678eb Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Wed, 23 Oct 2024 21:27:01 +0200 Subject: initial nitpicking --- mwe/resource-manager/CMakeLists.txt | 40 +++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 mwe/resource-manager/CMakeLists.txt (limited to 'mwe/resource-manager/CMakeLists.txt') diff --git a/mwe/resource-manager/CMakeLists.txt b/mwe/resource-manager/CMakeLists.txt new file mode 100644 index 0000000..bbee3dc --- /dev/null +++ b/mwe/resource-manager/CMakeLists.txt @@ -0,0 +1,40 @@ +cmake_minimum_required(VERSION 3.28) + +SET(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/modules/") +# Set C and C++ standards +set(CMAKE_C_STANDARD 11) +set(CMAKE_CXX_STANDARD 20) +set(CMAKE_EXPORT_COMPILE_COMMANDS 1) + +# Enable debug features +set(CMAKE_BUILD_TYPE Debug) +add_compile_definitions(DEBUG) + +# Project name and supported languages +project(crepe C CXX) + +find_package(TMXLITE REQUIRED) +find_package(SDL2 REQUIRED) +find_package(SDL2_image REQUIRED) + + +# Add all source files to the executable +add_executable(main + main.cpp + Audio_asset.cpp + Image_asset.cpp + resource_fabricator.cpp + tiledMap.cpp + resource_manager.cpp + resource_converter.cpp + spritesheet.cpp + constants.cpp + map_asset.cpp + map_layer.cpp + TextureMap.cpp +) + +target_include_directories(main PRIVATE ${SDL2_INCLUDE_DIRS} ${SDL2_IMAGE_INCLUDE_DIRS} ${TMXLITE_INCLUDE_DIR} .) + +target_link_libraries(main PRIVATE ${SDL2_LIBRARIES} SDL2_image::SDL2_image ${TMXLITE_LIBRARIES} ) + -- cgit v1.2.3