From f51ddfac7b8948a43a40894185238c8a1ceeb5c4 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Fri, 15 Nov 2024 17:25:12 +0100 Subject: wrap lines at column 95 instead of 80 --- mwe/gameloop/src/window.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'mwe/gameloop/src/window.cpp') diff --git a/mwe/gameloop/src/window.cpp b/mwe/gameloop/src/window.cpp index dd1d98f..8f802e1 100644 --- a/mwe/gameloop/src/window.cpp +++ b/mwe/gameloop/src/window.cpp @@ -36,9 +36,8 @@ bool WindowManager::initWindow() { fprintf(stderr, "Error inititalising SDL.\n"); return false; } - window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, - SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, - SCREEN_HEIGHT, SDL_WINDOW_SHOWN); + window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, + SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN); if (!window) { fprintf(stderr, "Error creating SDL Window. \n"); return false; -- cgit v1.2.3