From f51ddfac7b8948a43a40894185238c8a1ceeb5c4 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Fri, 15 Nov 2024 17:25:12 +0100 Subject: wrap lines at column 95 instead of 80 --- mwe/gameloop/include/gameObject.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'mwe/gameloop/include/gameObject.h') diff --git a/mwe/gameloop/include/gameObject.h b/mwe/gameloop/include/gameObject.h index abdc9b0..2764215 100644 --- a/mwe/gameloop/include/gameObject.h +++ b/mwe/gameloop/include/gameObject.h @@ -3,8 +3,8 @@ class GameObject { public: GameObject(); - GameObject(std::string name, float x, float y, float width, float height, - float velX, float velY); + GameObject(std::string name, float x, float y, float width, float height, float velX, + float velY); std::string getName() const; float getX() const; float getY() const; -- cgit v1.2.3