From ca393b6b47618e48c107ad5c021d86700343648e Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Sat, 21 Sep 2024 15:31:58 +0200 Subject: move gameloop poc to mwe --- mwe/gameloop/include/gameObject.h | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 mwe/gameloop/include/gameObject.h (limited to 'mwe/gameloop/include/gameObject.h') diff --git a/mwe/gameloop/include/gameObject.h b/mwe/gameloop/include/gameObject.h new file mode 100644 index 0000000..0e17991 --- /dev/null +++ b/mwe/gameloop/include/gameObject.h @@ -0,0 +1,29 @@ +#pragma once +#include +class GameObject { + public: + GameObject(); + GameObject(std::string name, float x, float y, float width, float height, float velX, float velY); + std::string getName() const; + float getX() const; + float getY() const; + float getWidth() const; + float getHeight() const; + float getVelX() const; + float getVelY() const; + void setName(std::string value); + void setX(float value); + void setY(float value); + void setWidth(float value); + void setHeight(float value); + void setVelX(float value); + void setVelY(float value); + private: + std::string name = ""; + float x = 0; + float y = 0; + float width = 0; + float height = 0; + float velX = 0; + float velY = 0; +}; -- cgit v1.2.3