From f51ddfac7b8948a43a40894185238c8a1ceeb5c4 Mon Sep 17 00:00:00 2001
From: Loek Le Blansch <loek@pipeframe.xyz>
Date: Fri, 15 Nov 2024 17:25:12 +0100
Subject: wrap lines at column 95 instead of 80

---
 mwe/events/include/customTypes.h     | 11 +++-------
 mwe/events/include/event.h           | 10 +++------
 mwe/events/include/eventManager.h    | 30 +++++++++++---------------
 mwe/events/src/event.cpp             | 35 ++++++++----------------------
 mwe/events/src/eventManager.cpp      | 41 ++++++++++++------------------------
 mwe/events/src/iKeyListener.cpp      |  8 +++----
 mwe/events/src/iMouseListener.cpp    | 17 ++++++---------
 mwe/events/src/inputSystem.cpp       | 14 +++++-------
 mwe/events/src/keyListenerTest.cpp   |  4 +---
 mwe/events/src/loopManager.cpp       | 21 +++++++-----------
 mwe/events/src/main.cpp              |  7 +++---
 mwe/events/src/mouseListenerTest.cpp | 12 +++++------
 mwe/events/src/timer.cpp             |  3 +--
 mwe/events/src/uiRenderer.cpp        | 13 +++++-------
 mwe/events/src/window.cpp            |  9 +++-----
 mwe/events/versions/delayBased.cpp   |  3 +--
 16 files changed, 81 insertions(+), 157 deletions(-)

(limited to 'mwe/events')

diff --git a/mwe/events/include/customTypes.h b/mwe/events/include/customTypes.h
index 415b989..5a7851b 100644
--- a/mwe/events/include/customTypes.h
+++ b/mwe/events/include/customTypes.h
@@ -5,14 +5,10 @@ struct Vector2 {
 	float y; // Y component of the vector
 
 	// Vector subtraction
-	Vector2 operator-(const Vector2 & other) const {
-		return {x - other.x, y - other.y};
-	}
+	Vector2 operator-(const Vector2 & other) const { return {x - other.x, y - other.y}; }
 
 	// Vector addition
-	Vector2 operator+(const Vector2 & other) const {
-		return {x + other.x, y + other.y};
-	}
+	Vector2 operator+(const Vector2 & other) const { return {x + other.x, y + other.y}; }
 
 	// Scalar multiplication
 	Vector2 operator*(float scalar) const { return {x * scalar, y * scalar}; }
@@ -31,8 +27,7 @@ struct Collision {
 	Vector2 contactNormal; // Normal vector at the contact point
 
 	// Constructor to initialize a Collision
-	Collision(int idA, int idB, const Vector2 & point, const Vector2 & normal,
-			  float depth)
+	Collision(int idA, int idB, const Vector2 & point, const Vector2 & normal, float depth)
 		: objectIdA(idA),
 		  objectIdB(idB),
 		  contactPoint(point),
diff --git a/mwe/events/include/event.h b/mwe/events/include/event.h
index 16c75bf..ee1bf52 100644
--- a/mwe/events/include/event.h
+++ b/mwe/events/include/event.h
@@ -20,9 +20,7 @@ public: \
 		static std::uint32_t typeID = UUIDGenerator::getUniqueID(); \
 		return typeID; \
 	} \
-	virtual std::uint32_t getEventType() const override { \
-		return getStaticEventType(); \
-	}
+	virtual std::uint32_t getEventType() const override { return getStaticEventType(); }
 class Event {
 public:
 	Event(std::string eventType);
@@ -32,16 +30,14 @@ public:
 	void addArgument(const std::string & key,
 					 const std::variant<int, std::string, float> & value);
 
-	std::variant<int, std::string, float>
-	getArgument(const std::string & key) const;
+	std::variant<int, std::string, float> getArgument(const std::string & key) const;
 
 	std::string getType() const;
 	bool getHandled() const;
 	void markHandled();
 
 private:
-	std::unordered_map<std::string, std::variant<int, std::string, float>>
-		eventData;
+	std::unordered_map<std::string, std::variant<int, std::string, float>> eventData;
 	bool isHandled = false;
 };
 
diff --git a/mwe/events/include/eventManager.h b/mwe/events/include/eventManager.h
index 508a5e2..30e927f 100644
--- a/mwe/events/include/eventManager.h
+++ b/mwe/events/include/eventManager.h
@@ -18,11 +18,9 @@ public:
 	}
 
 	void shutdown();
-	void subscribe(int eventType,
-				   std::unique_ptr<IEventHandlerWrapper> && handler,
+	void subscribe(int eventType, std::unique_ptr<IEventHandlerWrapper> && handler,
 				   int eventId);
-	void unsubscribe(int eventType, const std::string & handlerName,
-					 int eventId);
+	void unsubscribe(int eventType, const std::string & handlerName, int eventId);
 	void triggerEvent(const Event & event_, int eventId);
 	void queueEvent(std::unique_ptr<Event> && event_, int eventId);
 	void dispatchEvents();
@@ -30,11 +28,9 @@ public:
 private:
 	EventManager() = default;
 	std::vector<std::pair<std::unique_ptr<Event>, int>> eventsQueue;
-	std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>
-		subscribers;
+	std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> subscribers;
 	std::unordered_map<
-		int, std::unordered_map<
-				 int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>
+		int, std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>
 		subscribersByEventId;
 };
 
@@ -42,18 +38,16 @@ template <typename EventType>
 inline void subscribe(const EventHandler<EventType> & callback, int eventId = 0,
 					  const bool unsubscribeOnSuccess = false) {
 	std::unique_ptr<IEventHandlerWrapper> handler
-		= std::make_unique<EventHandlerWrapper<EventType>>(
-			callback, unsubscribeOnSuccess);
-	EventManager::getInstance().subscribe(EventType::getStaticEventType(),
-										  std::move(handler), eventId);
+		= std::make_unique<EventHandlerWrapper<EventType>>(callback, unsubscribeOnSuccess);
+	EventManager::getInstance().subscribe(EventType::getStaticEventType(), std::move(handler),
+										  eventId);
 }
 
 template <typename EventType>
-inline void unsubscribe(const EventHandler<EventType> & callback,
-						int eventId = 0) {
+inline void unsubscribe(const EventHandler<EventType> & callback, int eventId = 0) {
 	const std::string handlerName = callback.target_type().name();
-	EventManager::getInstance().unsubscribe(EventType::getStaticEventType(),
-											handlerName, eventId);
+	EventManager::getInstance().unsubscribe(EventType::getStaticEventType(), handlerName,
+											eventId);
 }
 
 inline void triggerEvent(const Event & triggeredEvent, int eventId = 0) {
@@ -61,6 +55,6 @@ inline void triggerEvent(const Event & triggeredEvent, int eventId = 0) {
 }
 
 inline void queueEvent(std::unique_ptr<Event> && queuedEvent, int eventId = 0) {
-	EventManager::getInstance().queueEvent(
-		std::forward<std::unique_ptr<Event>>(queuedEvent), eventId);
+	EventManager::getInstance().queueEvent(std::forward<std::unique_ptr<Event>>(queuedEvent),
+										   eventId);
 }
diff --git a/mwe/events/src/event.cpp b/mwe/events/src/event.cpp
index 8ffa0b1..0040c73 100644
--- a/mwe/events/src/event.cpp
+++ b/mwe/events/src/event.cpp
@@ -8,14 +8,11 @@ void Event::addArgument(const std::string & key,
 	eventData[key] = value;
 }
 
-std::variant<int, std::string, float>
-Event::getArgument(const std::string & key) const {
+std::variant<int, std::string, float> Event::getArgument(const std::string & key) const {
 	return eventData.at(key);
 }
 
-std::string Event::getType() const {
-	return std::get<std::string>(eventData.at("eventType"));
-}
+std::string Event::getType() const { return std::get<std::string>(eventData.at("eventType")); }
 std::string Event::toString() const { return std::to_string(getEventType()); }
 bool Event::getHandled() const { return isHandled; }
 
@@ -32,9 +29,7 @@ Keycode KeyPressedEvent::getKeyCode() const { return key; }
 int KeyPressedEvent::getRepeatCount() const { return repeatCount; }
 
 // KeyReleasedEvent class methods
-KeyReleasedEvent::KeyReleasedEvent(int keycode)
-	: Event("KeyReleasedEvent"),
-	  key(keycode) {}
+KeyReleasedEvent::KeyReleasedEvent(int keycode) : Event("KeyReleasedEvent"), key(keycode) {}
 
 Keycode KeyReleasedEvent::getKeyCode() const { return key; }
 
@@ -44,22 +39,16 @@ MousePressedEvent::MousePressedEvent(int mouseX, int mouseY)
 	  mouseX(mouseX),
 	  mouseY(mouseY) {}
 
-std::pair<int, int> MousePressedEvent::getMousePosition() const {
-	return {mouseX, mouseY};
-}
+std::pair<int, int> MousePressedEvent::getMousePosition() const { return {mouseX, mouseY}; }
 
 //Collision event
 CollisionEvent::CollisionEvent(Collision collision)
 	: collisionData(collision),
 	  Event("CollisionEvent") {}
 
-Collision CollisionEvent::getCollisionData() const {
-	return this->collisionData;
-}
+Collision CollisionEvent::getCollisionData() const { return this->collisionData; }
 
-TextSubmitEvent::TextSubmitEvent(std::string text)
-	: text(text),
-	  Event("TextSubmitEvent") {}
+TextSubmitEvent::TextSubmitEvent(std::string text) : text(text), Event("TextSubmitEvent") {}
 
 std::string TextSubmitEvent::getText() const { return this->text; }
 
@@ -68,9 +57,7 @@ MouseReleasedEvent::MouseReleasedEvent(int x, int y, MouseButton button)
 	  mouseY(y),
 	  button(button),
 	  Event("MouseReleased") {}
-std::pair<int, int> MouseReleasedEvent::getMousePosition() const {
-	return {mouseX, mouseY};
-}
+std::pair<int, int> MouseReleasedEvent::getMousePosition() const { return {mouseX, mouseY}; }
 MouseClickEvent::MouseClickEvent(int x, int y, MouseButton button)
 	: mouseX(x),
 	  mouseY(y),
@@ -80,9 +67,5 @@ MouseMovedEvent::MouseMovedEvent(int x, int y)
 	: mouseX(x),
 	  mouseY(y),
 	  Event("MouseMovedEvent") {}
-std::pair<int, int> MouseClickEvent::getMousePosition() const {
-	return {mouseX, mouseY};
-}
-std::pair<int, int> MouseMovedEvent::getMousePosition() const {
-	return {mouseX, mouseY};
-}
+std::pair<int, int> MouseClickEvent::getMousePosition() const { return {mouseX, mouseY}; }
+std::pair<int, int> MouseMovedEvent::getMousePosition() const { return {mouseX, mouseY}; }
diff --git a/mwe/events/src/eventManager.cpp b/mwe/events/src/eventManager.cpp
index 34a093d..9e7d880 100644
--- a/mwe/events/src/eventManager.cpp
+++ b/mwe/events/src/eventManager.cpp
@@ -2,33 +2,27 @@
 
 void EventManager::shutdown() { subscribers.clear(); }
 
-void EventManager::subscribe(int eventType,
-							 std::unique_ptr<IEventHandlerWrapper> && handler,
+void EventManager::subscribe(int eventType, std::unique_ptr<IEventHandlerWrapper> && handler,
 							 int eventId) {
 	if (eventId) {
 		std::unordered_map<
-			int, std::unordered_map<
-					 int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>::
+			int, std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>::
 			iterator subscribers
 			= subscribersByEventId.find(eventType);
 
 		if (subscribers != subscribersByEventId.end()) {
-			std::unordered_map<
-				int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> &
+			std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> &
 				handlersMap
 				= subscribers->second;
 			std::unordered_map<
-				int,
-				std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator
-				handlers
+				int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator handlers
 				= handlersMap.find(eventId);
 			if (handlers != handlersMap.end()) {
 				handlers->second.emplace_back(std::move(handler));
 				return;
 			}
 		}
-		subscribersByEventId[eventType][eventId].emplace_back(
-			std::move(handler));
+		subscribersByEventId[eventType][eventId].emplace_back(std::move(handler));
 
 	} else {
 		auto & handlers = subscribers[eventType];
@@ -36,29 +30,23 @@ void EventManager::subscribe(int eventType,
 	}
 }
 
-void EventManager::unsubscribe(int eventType, const std::string & handlerName,
-							   int eventId) {
+void EventManager::unsubscribe(int eventType, const std::string & handlerName, int eventId) {
 	if (eventId) {
 		std::unordered_map<
-			int, std::unordered_map<
-					 int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>::
+			int, std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>::
 			iterator subscriberList
 			= subscribersByEventId.find(eventType);
 		if (subscriberList != subscribersByEventId.end()) {
-			std::unordered_map<
-				int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> &
+			std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> &
 				handlersMap
 				= subscriberList->second;
 			std::unordered_map<
-				int,
-				std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator
-				handlers
+				int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator handlers
 				= handlersMap.find(eventId);
 			if (handlers != handlersMap.end()) {
 				std::vector<std::unique_ptr<IEventHandlerWrapper>> & callbacks
 					= handlers->second;
-				for (std::vector<
-						 std::unique_ptr<IEventHandlerWrapper>>::iterator it
+				for (std::vector<std::unique_ptr<IEventHandlerWrapper>>::iterator it
 					 = callbacks.begin();
 					 it != callbacks.end(); ++it) {
 					if (it->get()->getType() == handlerName) {
@@ -69,13 +57,11 @@ void EventManager::unsubscribe(int eventType, const std::string & handlerName,
 			}
 		}
 	} else {
-		std::unordered_map<
-			int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator
+		std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator
 			handlersIt
 			= subscribers.find(eventType);
 		if (handlersIt != subscribers.end()) {
-			std::vector<std::unique_ptr<IEventHandlerWrapper>> & handlers
-				= handlersIt->second;
+			std::vector<std::unique_ptr<IEventHandlerWrapper>> & handlers = handlersIt->second;
 			for (std::vector<std::unique_ptr<IEventHandlerWrapper>>::iterator it
 				 = handlers.begin();
 				 it != handlers.end(); ++it) {
@@ -90,8 +76,7 @@ void EventManager::unsubscribe(int eventType, const std::string & handlerName,
 
 void EventManager::triggerEvent(const Event & event_, int eventId) {
 	if (eventId > 0) {
-		auto handlersIt
-			= subscribersByEventId[event_.getEventType()].find(eventId);
+		auto handlersIt = subscribersByEventId[event_.getEventType()].find(eventId);
 		if (handlersIt != subscribersByEventId[event_.getEventType()].end()) {
 			std::vector<std::unique_ptr<IEventHandlerWrapper>> & callbacks
 				= handlersIt->second;
diff --git a/mwe/events/src/iKeyListener.cpp b/mwe/events/src/iKeyListener.cpp
index 0235fab..d5d1d90 100644
--- a/mwe/events/src/iKeyListener.cpp
+++ b/mwe/events/src/iKeyListener.cpp
@@ -3,11 +3,9 @@
 IKeyListener::~IKeyListener() { unsubscribeEvents(); }
 
 void IKeyListener::subscribeEvents(int listenerId) {
-	keyPressedHandler
-		= [this](const KeyPressedEvent & event) { this->onKeyPressed(event); };
-	keyReleasedHandler = [this](const KeyReleasedEvent & event) {
-		this->onKeyReleased(event);
-	};
+	keyPressedHandler = [this](const KeyPressedEvent & event) { this->onKeyPressed(event); };
+	keyReleasedHandler
+		= [this](const KeyReleasedEvent & event) { this->onKeyReleased(event); };
 
 	subscribe<KeyPressedEvent>(keyPressedHandler, listenerId);
 	subscribe<KeyReleasedEvent>(keyReleasedHandler, listenerId);
diff --git a/mwe/events/src/iMouseListener.cpp b/mwe/events/src/iMouseListener.cpp
index 69d8c9f..53e6f80 100644
--- a/mwe/events/src/iMouseListener.cpp
+++ b/mwe/events/src/iMouseListener.cpp
@@ -2,17 +2,12 @@
 IMouseListener::~IMouseListener() { unsubscribeEvents(); }
 
 void IMouseListener::subscribeEvents(int listenerId) {
-	mouseClickHandler = [this](const MouseClickEvent & event) {
-		this->onMouseClicked(event);
-	};
-	mousePressHandler = [this](const MousePressedEvent & event) {
-		this->onMousePressed(event);
-	};
-	mouseReleaseHandler = [this](const MouseReleasedEvent & event) {
-		this->onMouseReleased(event);
-	};
-	mouseMoveHandler
-		= [this](const MouseMovedEvent & event) { this->onMouseMoved(event); };
+	mouseClickHandler = [this](const MouseClickEvent & event) { this->onMouseClicked(event); };
+	mousePressHandler
+		= [this](const MousePressedEvent & event) { this->onMousePressed(event); };
+	mouseReleaseHandler
+		= [this](const MouseReleasedEvent & event) { this->onMouseReleased(event); };
+	mouseMoveHandler = [this](const MouseMovedEvent & event) { this->onMouseMoved(event); };
 
 	subscribe<MouseClickEvent>(mouseClickHandler, listenerId);
 	subscribe<MousePressedEvent>(mousePressHandler, listenerId);
diff --git a/mwe/events/src/inputSystem.cpp b/mwe/events/src/inputSystem.cpp
index b87b12e..d740c9e 100644
--- a/mwe/events/src/inputSystem.cpp
+++ b/mwe/events/src/inputSystem.cpp
@@ -3,9 +3,7 @@
 InputSystem::InputSystem() {}
 
 void InputSystem::registerButton(Button * button) { buttons.push_back(button); }
-void InputSystem::registerTextInput(TextInput * input) {
-	textInputs.push_back(input);
-}
+void InputSystem::registerTextInput(TextInput * input) { textInputs.push_back(input); }
 void InputSystem::registerText(Text * label) { texts.push_back(label); }
 
 void InputSystem::processInput() {
@@ -16,8 +14,7 @@ void InputSystem::processInput() {
 				triggerEvent(ShutDownEvent());
 				break;
 			case SDL_KEYDOWN:
-				triggerEvent(
-					KeyPressedEvent(getCustomKey(event.key.keysym.sym)));
+				triggerEvent(KeyPressedEvent(getCustomKey(event.key.keysym.sym)));
 				processKeyPress(event.key.keysym.sym);
 				break;
 			case SDL_TEXTINPUT:
@@ -37,15 +34,14 @@ void InputSystem::processInput() {
 
 void InputSystem::processMouseClick(int mouseX, int mouseY) {
 	for (auto * button : buttons) {
-		if (mouseX >= button->x && mouseX <= (button->x + button->width)
-			&& mouseY >= button->y && mouseY <= (button->y + button->height)) {
+		if (mouseX >= button->x && mouseX <= (button->x + button->width) && mouseY >= button->y
+			&& mouseY <= (button->y + button->height)) {
 			button->onClick();
 		}
 	}
 	for (auto * textInput : textInputs) {
 		if (mouseX >= textInput->x && mouseX <= textInput->x + textInput->width
-			&& mouseY >= textInput->y
-			&& mouseY <= textInput->y + textInput->height) {
+			&& mouseY >= textInput->y && mouseY <= textInput->y + textInput->height) {
 			textInput->isActive = true;
 		} else {
 			textInput->isActive = false;
diff --git a/mwe/events/src/keyListenerTest.cpp b/mwe/events/src/keyListenerTest.cpp
index 8446dfa..f45dffd 100644
--- a/mwe/events/src/keyListenerTest.cpp
+++ b/mwe/events/src/keyListenerTest.cpp
@@ -1,8 +1,6 @@
 #include "keyListenerTest.h"
 
-KeyListenerTest::KeyListenerTest(int listenerId) {
-	subscribeEvents(listenerId);
-}
+KeyListenerTest::KeyListenerTest(int listenerId) { subscribeEvents(listenerId); }
 
 KeyListenerTest::~KeyListenerTest() { unsubscribeEvents(); }
 
diff --git a/mwe/events/src/loopManager.cpp b/mwe/events/src/loopManager.cpp
index 0b7d888..c58a5e7 100644
--- a/mwe/events/src/loopManager.cpp
+++ b/mwe/events/src/loopManager.cpp
@@ -1,8 +1,7 @@
 #include "loopManager.h"
 
 LoopManager::LoopManager() : inputSystem(std::make_unique<InputSystem>()) {
-	shutdownHandler
-		= [this](const ShutDownEvent & event) { this->onShutdown(event); };
+	shutdownHandler = [this](const ShutDownEvent & event) { this->onShutdown(event); };
 	subscribe(shutdownHandler);
 }
 void LoopManager::processInput() {
@@ -63,17 +62,15 @@ void LoopManager::setup() {
 	subscribe<KeyPressedEvent>(callback, false);
 	EventHandler<MousePressedEvent> mouseCallback = onMouse;
 	subscribe<MousePressedEvent>(mouseCallback, false);
-	EventHandler<KeyPressedEvent> closeWindowCallback
-		= [this](const KeyPressedEvent & e) {
-			  if (e.getKeyCode() == Escape) {
-				  this->setRunning(false);
-			  }
-		  };
+	EventHandler<KeyPressedEvent> closeWindowCallback = [this](const KeyPressedEvent & e) {
+		if (e.getKeyCode() == Escape) {
+			this->setRunning(false);
+		}
+	};
 	subscribe<KeyPressedEvent>(closeWindowCallback, false);
 	Button * testButton = new Button(200, 200);
 	testButton->color = {100, 0, 100};
-	testButton->onClick
-		= []() { std::cout << "Button was clicked" << std::endl; };
+	testButton->onClick = []() { std::cout << "Button was clicked" << std::endl; };
 	testButton->x = 200;
 	testButton->y = 200;
 	inputSystem->registerButton(testButton);
@@ -93,9 +90,7 @@ void LoopManager::render() {
 		window.renderUIObjects();
 	}
 }
-void LoopManager::onShutdown(const ShutDownEvent & e) {
-	this->gameRunning = false;
-}
+void LoopManager::onShutdown(const ShutDownEvent & e) { this->gameRunning = false; }
 void LoopManager::update() {
 	//fprintf(stderr, "**********normal update********** \n");
 	LoopTimer & timer = LoopTimer::getInstance();
diff --git a/mwe/events/src/main.cpp b/mwe/events/src/main.cpp
index f4e7390..ad0fd69 100644
--- a/mwe/events/src/main.cpp
+++ b/mwe/events/src/main.cpp
@@ -25,8 +25,8 @@ private:
 	int playerID;
 };
 void onPlayerDamaged(const PlayerDamagedEvent & e) {
-	std::cout << "Player " << e.getPlayerID() << " took " << e.getDamage()
-			  << " damage." << std::endl;
+	std::cout << "Player " << e.getPlayerID() << " took " << e.getDamage() << " damage."
+			  << std::endl;
 }
 
 void onKeyPressed1(const KeyPressedEvent & e) {
@@ -38,8 +38,7 @@ void onKeyPressed(const KeyPressedEvent & e) {
 	fprintf(stderr, "second function KeyCode %d\n", keyCode);
 }
 void CollisionHandler(const CollisionEvent & e) {
-	std::cout << "collision betwee object id: "
-			  << e.getCollisionData().objectIdA
+	std::cout << "collision betwee object id: " << e.getCollisionData().objectIdA
 			  << " and id: " << e.getCollisionData().objectIdB << std::endl;
 }
 void testCollisionEvent() {
diff --git a/mwe/events/src/mouseListenerTest.cpp b/mwe/events/src/mouseListenerTest.cpp
index a2a7e6d..7b35f4e 100644
--- a/mwe/events/src/mouseListenerTest.cpp
+++ b/mwe/events/src/mouseListenerTest.cpp
@@ -1,8 +1,6 @@
 #include "mouseListenerTest.h"
 
-MouseListenerTest::MouseListenerTest(int listenerId) {
-	subscribeEvents(listenerId);
-}
+MouseListenerTest::MouseListenerTest(int listenerId) { subscribeEvents(listenerId); }
 
 MouseListenerTest::~MouseListenerTest() { unsubscribeEvents(); }
 
@@ -12,13 +10,13 @@ void MouseListenerTest::onMouseClicked(const MouseClickEvent & event) {
 }
 
 void MouseListenerTest::onMousePressed(const MousePressedEvent & event) {
-	std::cout << "Mouse button pressed at: (" << event.getMousePosition().first
-			  << ", " << event.getMousePosition().second << ")" << std::endl;
+	std::cout << "Mouse button pressed at: (" << event.getMousePosition().first << ", "
+			  << event.getMousePosition().second << ")" << std::endl;
 }
 
 void MouseListenerTest::onMouseReleased(const MouseReleasedEvent & event) {
-	std::cout << "Mouse button released at: (" << event.getMousePosition().first
-			  << ", " << event.getMousePosition().second << ")" << std::endl;
+	std::cout << "Mouse button released at: (" << event.getMousePosition().first << ", "
+			  << event.getMousePosition().second << ")" << std::endl;
 }
 
 void MouseListenerTest::onMouseMoved(const MouseMovedEvent & event) {
diff --git a/mwe/events/src/timer.cpp b/mwe/events/src/timer.cpp
index 0b89bf5..0f8339f 100644
--- a/mwe/events/src/timer.cpp
+++ b/mwe/events/src/timer.cpp
@@ -45,8 +45,7 @@ void LoopTimer::enforceFrameRate() {
 	double frameDuration = (currentFrameTime - lastFrameTime) / 1000.0;
 
 	if (frameDuration < frameTargetTime) {
-		uint32_t delayTime
-			= (uint32_t) ((frameTargetTime - frameDuration) * 1000.0);
+		uint32_t delayTime = (uint32_t) ((frameTargetTime - frameDuration) * 1000.0);
 		SDL_Delay(delayTime);
 	}
 }
diff --git a/mwe/events/src/uiRenderer.cpp b/mwe/events/src/uiRenderer.cpp
index 9fec272..ca8d284 100644
--- a/mwe/events/src/uiRenderer.cpp
+++ b/mwe/events/src/uiRenderer.cpp
@@ -24,21 +24,18 @@ void UIRenderer::renderButton(Button * button) {
 // Private helper function to render a Text
 void UIRenderer::renderText(Text * text) {
 	if (text->font != nullptr) {
-		SDL_Color sdlColor
-			= {text->color.red, text->color.green, text->color.blue, 255};
+		SDL_Color sdlColor = {text->color.red, text->color.green, text->color.blue, 255};
 		SDL_Surface * textSurface
 			= TTF_RenderText_Blended(text->font, text->text.c_str(), sdlColor);
 		if (!textSurface) {
-			std::cerr << "Error creating text surface: " << TTF_GetError()
-					  << std::endl;
+			std::cerr << "Error creating text surface: " << TTF_GetError() << std::endl;
 			return;
 		}
 
-		SDL_Texture * textTexture
-			= SDL_CreateTextureFromSurface(renderer, textSurface);
+		SDL_Texture * textTexture = SDL_CreateTextureFromSurface(renderer, textSurface);
 		if (!textTexture) {
-			std::cerr << "Error creating texture from surface: "
-					  << SDL_GetError() << std::endl;
+			std::cerr << "Error creating texture from surface: " << SDL_GetError()
+					  << std::endl;
 			SDL_FreeSurface(textSurface);
 			return;
 		}
diff --git a/mwe/events/src/window.cpp b/mwe/events/src/window.cpp
index f482b7f..af2b627 100644
--- a/mwe/events/src/window.cpp
+++ b/mwe/events/src/window.cpp
@@ -11,9 +11,8 @@ bool WindowManager::initWindow() {
 		return false;
 	}
 
-	window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED,
-							  SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH,
-							  SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
+	window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
+							  SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
 	if (!window) {
 		std::cerr << "Error creating SDL Window.\n";
 		return false;
@@ -36,9 +35,7 @@ void WindowManager::destroyWindow() {
 }
 
 SDL_Renderer * WindowManager::getRenderer() { return renderer; }
-void WindowManager::addUIObject(UIObject * uiObject) {
-	uiObjects.push_back(uiObject);
-}
+void WindowManager::addUIObject(UIObject * uiObject) { uiObjects.push_back(uiObject); }
 
 void WindowManager::renderUIObjects() {
 	for (UIObject * obj : uiObjects) {
diff --git a/mwe/events/versions/delayBased.cpp b/mwe/events/versions/delayBased.cpp
index 253a03a..634de9c 100644
--- a/mwe/events/versions/delayBased.cpp
+++ b/mwe/events/versions/delayBased.cpp
@@ -32,8 +32,7 @@ void LoopManager::setup() {
 	LoopTimer::getInstance().setFPS(210);
 
 	for (int i = 0; i < 2; i++) {
-		GameObject * square2
-			= new GameObject("square2", i * 40, i * 40, 20, 20, 0, 0);
+		GameObject * square2 = new GameObject("square2", i * 40, i * 40, 20, 20, 0, 0);
 		objectList.push_back(square2);
 	}
 }
-- 
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