From f51ddfac7b8948a43a40894185238c8a1ceeb5c4 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Fri, 15 Nov 2024 17:25:12 +0100 Subject: wrap lines at column 95 instead of 80 --- mwe/ecs-memory-efficient/inc/ContiguousContainer.hpp | 3 +-- mwe/ecs-memory-efficient/inc/GameObjectMax.hpp | 9 +++------ 2 files changed, 4 insertions(+), 8 deletions(-) (limited to 'mwe/ecs-memory-efficient/inc') diff --git a/mwe/ecs-memory-efficient/inc/ContiguousContainer.hpp b/mwe/ecs-memory-efficient/inc/ContiguousContainer.hpp index ff8fde4..fa95952 100644 --- a/mwe/ecs-memory-efficient/inc/ContiguousContainer.hpp +++ b/mwe/ecs-memory-efficient/inc/ContiguousContainer.hpp @@ -54,8 +54,7 @@ size_t ContiguousContainer::getSize() const { // Function that returns a vector of references to all stored objects template -std::vector> -ContiguousContainer::getAllReferences() { +std::vector> ContiguousContainer::getAllReferences() { std::vector> references; references.reserve(mSize); // Reserve space to avoid reallocation for (size_t i = 0; i < mSize; ++i) { diff --git a/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp b/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp index be3ffa2..909b4be 100644 --- a/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp +++ b/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp @@ -2,18 +2,15 @@ template void GameObject::addSpriteComponent(Args &&... args) { - ComponentManager::GetInstance().addSpriteComponent( - std::forward(args)...); + ComponentManager::GetInstance().addSpriteComponent(std::forward(args)...); } template void GameObject::addRigidbodyComponent(Args &&... args) { - ComponentManager::GetInstance().addRigidbodyComponent( - std::forward(args)...); + ComponentManager::GetInstance().addRigidbodyComponent(std::forward(args)...); } template void GameObject::addColiderComponent(Args &&... args) { - ComponentManager::GetInstance().addColiderComponent( - std::forward(args)...); + ComponentManager::GetInstance().addColiderComponent(std::forward(args)...); } -- cgit v1.2.3