From b7df77d6cc26cb9ee46891d7108f01734b3104dd Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Sun, 22 Sep 2024 17:08:56 +0200 Subject: add miniaudio poc --- mwe/audio/bgm.ogg | Bin 0 -> 125020 bytes mwe/audio/miniaudio/CMakeLists.txt | 19 +++++++++++++++ mwe/audio/miniaudio/main.cpp | 46 +++++++++++++++++++++++++++++++++++++ mwe/audio/sfx1.wav | Bin 0 -> 44144 bytes mwe/audio/sfx2.wav | Bin 0 -> 44144 bytes mwe/audio/sfx3.wav | Bin 0 -> 44144 bytes 6 files changed, 65 insertions(+) create mode 100644 mwe/audio/bgm.ogg create mode 100644 mwe/audio/miniaudio/CMakeLists.txt create mode 100644 mwe/audio/miniaudio/main.cpp create mode 100644 mwe/audio/sfx1.wav create mode 100644 mwe/audio/sfx2.wav create mode 100644 mwe/audio/sfx3.wav (limited to 'mwe/audio') diff --git a/mwe/audio/bgm.ogg b/mwe/audio/bgm.ogg new file mode 100644 index 0000000..d6397fb Binary files /dev/null and b/mwe/audio/bgm.ogg differ diff --git a/mwe/audio/miniaudio/CMakeLists.txt b/mwe/audio/miniaudio/CMakeLists.txt new file mode 100644 index 0000000..6dd0191 --- /dev/null +++ b/mwe/audio/miniaudio/CMakeLists.txt @@ -0,0 +1,19 @@ +cmake_minimum_required(VERSION 3.28) + +set(CMAKE_C_STANDARD 11) +set(CMAKE_CXX_STANDARD 20) +set(CMAKE_EXPORT_COMPILE_COMMANDS 1) +set(CMAKE_BUILD_TYPE Debug) + +add_subdirectory(../../../lib/miniaudio miniaudio) + +project(poc C CXX) + +add_executable(main + main.cpp +) + +target_link_libraries(main + miniaudio +) + diff --git a/mwe/audio/miniaudio/main.cpp b/mwe/audio/miniaudio/main.cpp new file mode 100644 index 0000000..bf31898 --- /dev/null +++ b/mwe/audio/miniaudio/main.cpp @@ -0,0 +1,46 @@ +#include + +#include +#include + +using namespace std; +using namespace std::chrono_literals; + +int main() { + ma_engine engine; + ma_engine_init(NULL, &engine); + + // 1. load background track (ogg vorbis) + ma_sound bgm; + ma_sound_init_from_file(&engine, "../bgm.ogg", 0, NULL, NULL, &bgm); + + // 2. load samples (wav) + ma_sound sfx[3]; + ma_sound_init_from_file(&engine, "../sfx1.wav", 0, NULL, NULL, &sfx[0]); + ma_sound_init_from_file(&engine, "../sfx2.wav", 0, NULL, NULL, &sfx[1]); + ma_sound_init_from_file(&engine, "../sfx3.wav", 0, NULL, NULL, &sfx[2]); + + // 3. start the background track + ma_sound_start(&bgm); + + // 4. play samples sequentially while controlling the background track + this_thread::sleep_for(500ms); + ma_sound_start(&sfx[0]); + this_thread::sleep_for(500ms); + ma_sound_start(&sfx[1]); + ma_sound_stop(&bgm); + this_thread::sleep_for(500ms); + ma_sound_start(&sfx[2]); + ma_sound_start(&bgm); // this actually resumes now + this_thread::sleep_for(500ms); + for (unsigned i = 0; i < 3; i++) + ma_sound_seek_to_pcm_frame(&sfx[i], 0); + + // 5. play all samples simultaniously + for (unsigned i = 0; i < 3; i++) + ma_sound_start(&sfx[i]); + this_thread::sleep_for(1000ms); + + ma_engine_uninit(&engine); + return 0; +} diff --git a/mwe/audio/sfx1.wav b/mwe/audio/sfx1.wav new file mode 100644 index 0000000..576377a Binary files /dev/null and b/mwe/audio/sfx1.wav differ diff --git a/mwe/audio/sfx2.wav b/mwe/audio/sfx2.wav new file mode 100644 index 0000000..908ec86 Binary files /dev/null and b/mwe/audio/sfx2.wav differ diff --git a/mwe/audio/sfx3.wav b/mwe/audio/sfx3.wav new file mode 100644 index 0000000..20b7c84 Binary files /dev/null and b/mwe/audio/sfx3.wav differ -- cgit v1.2.3