From ca393b6b47618e48c107ad5c021d86700343648e Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Sat, 21 Sep 2024 15:31:58 +0200 Subject: move gameloop poc to mwe --- gameloop/include/timer.h | 30 ------------------------------ 1 file changed, 30 deletions(-) delete mode 100644 gameloop/include/timer.h (limited to 'gameloop/include/timer.h') diff --git a/gameloop/include/timer.h b/gameloop/include/timer.h deleted file mode 100644 index a245e5c..0000000 --- a/gameloop/include/timer.h +++ /dev/null @@ -1,30 +0,0 @@ -#pragma once - -#include - -class LoopTimer { -public: - static LoopTimer& getInstance(); - void start(); - void update(); - double getDeltaTime() const; - int getCurrentTime() const; - void advanceFixedUpdate(); - double getFixedDeltaTime() const; - void setFPS(int FPS); - int getFPS() const; - void enforceFrameRate(); - double getLag() const; -private: - LoopTimer(); - int FPS = 50; - double gameScale = 1; - double maximumDeltaTime = 0.25; - double deltaTime; - double frameTargetTime = FPS / 1000; - double fixedDeltaTime = 0.01; - double elapsedTime; - double elapsedFixedTime; - double time; - uint64_t lastFrameTime; -}; -- cgit v1.2.3