From ca393b6b47618e48c107ad5c021d86700343648e Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Sat, 21 Sep 2024 15:31:58 +0200 Subject: move gameloop poc to mwe --- gameloop/include/gameObject.h | 29 ----------------------------- 1 file changed, 29 deletions(-) delete mode 100644 gameloop/include/gameObject.h (limited to 'gameloop/include/gameObject.h') diff --git a/gameloop/include/gameObject.h b/gameloop/include/gameObject.h deleted file mode 100644 index 0e17991..0000000 --- a/gameloop/include/gameObject.h +++ /dev/null @@ -1,29 +0,0 @@ -#pragma once -#include -class GameObject { - public: - GameObject(); - GameObject(std::string name, float x, float y, float width, float height, float velX, float velY); - std::string getName() const; - float getX() const; - float getY() const; - float getWidth() const; - float getHeight() const; - float getVelX() const; - float getVelY() const; - void setName(std::string value); - void setX(float value); - void setY(float value); - void setWidth(float value); - void setHeight(float value); - void setVelX(float value); - void setVelY(float value); - private: - std::string name = ""; - float x = 0; - float y = 0; - float width = 0; - float height = 0; - float velX = 0; - float velY = 0; -}; -- cgit v1.2.3