From 4a435b8fe98c5db1ecd95619997af10146135e85 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Thu, 9 Jan 2025 17:33:00 +0100 Subject: improve player responsiveness --- game/player/PlayerSubScene.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/player/PlayerSubScene.cpp') diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp index c4d689a..371bc42 100644 --- a/game/player/PlayerSubScene.cpp +++ b/game/player/PlayerSubScene.cpp @@ -145,7 +145,7 @@ PlayerSubScene::PlayerSubScene(Scene & scn) { ); player.add_component(vec2(40, 60), vec2(-20, 0)); player.add_component(Rigidbody::Data { - .gravity_scale = PLAYER_GRAVITY_SCALE, + .gravity_scale = 1.0, .body_type = Rigidbody::BodyType::DYNAMIC, .linear_velocity = vec2(PLAYER_SPEED * 0.02, 0), .collision_layers -- cgit v1.2.3