From 20ae1e9dc2043ef3c190f77dd5f9de74bcd533de Mon Sep 17 00:00:00 2001 From: Max-001 Date: Mon, 6 Jan 2025 11:11:25 +0100 Subject: Added dt --- game/player/PlayerEndScript.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'game/player/PlayerEndScript.cpp') diff --git a/game/player/PlayerEndScript.cpp b/game/player/PlayerEndScript.cpp index 4cd2cd0..e04fb9d 100644 --- a/game/player/PlayerEndScript.cpp +++ b/game/player/PlayerEndScript.cpp @@ -1,6 +1,7 @@ #include "PlayerEndScript.h" #include "../Config.h" +#include "manager/LoopTimerManager.h" #include #include @@ -28,6 +29,8 @@ bool PlayerEndScript::on_collision(const crepe::CollisionEvent & ev) { Rigidbody & rb_player = this->get_components_by_name("player").front(); Rigidbody & rb_camera = this->get_components_by_name("camera").front(); + float dt = this->get_loop_timer().get_fixed_delta_time().count(); + if (jump == 0) { int random_number = rand() % 4; for (Animator & anim : anim_player) { @@ -44,7 +47,7 @@ bool PlayerEndScript::on_collision(const crepe::CollisionEvent & ev) { } if (jump == 0) { - rb_player.data.angular_velocity = 320; + rb_player.data.angular_velocity = 16000 * dt; rb_player.data.angular_velocity_coefficient = 0.7; jump++; } else if (jump == 1) { @@ -58,7 +61,7 @@ bool PlayerEndScript::on_collision(const crepe::CollisionEvent & ev) { rb_player.data.angular_velocity = 0; rb_player.data.elasticity_coefficient = 0; - rb_player.data.linear_velocity = vec2(PLAYER_SPEED, 0); + rb_player.data.linear_velocity = vec2(PLAYER_SPEED * dt, 0); rb_player.data.linear_velocity_coefficient = vec2(0.5, 0.5); rb_camera.data.linear_velocity_coefficient = vec2(0.5, 0.5); for (Animator & anim : anim_player) { -- cgit v1.2.3