From eb3d9ec9baa0b95b95d741a0615adaf4c8c1d3c0 Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Wed, 8 Jan 2025 16:32:03 +0100 Subject: added preset with nothing --- game/missile/MissileSubScene.cpp | 4 +++- game/missile/SpawnEvent.h | 2 +- 2 files changed, 4 insertions(+), 2 deletions(-) (limited to 'game/missile') diff --git a/game/missile/MissileSubScene.cpp b/game/missile/MissileSubScene.cpp index db49f88..59d8221 100644 --- a/game/missile/MissileSubScene.cpp +++ b/game/missile/MissileSubScene.cpp @@ -65,6 +65,7 @@ void MissileSubScene::create(crepe::Scene & scn) { missle.add_component( missle_sprite, ivec2 {32, 32}, uvec2 {4, 1}, Animator::Data { + .fps = 15, .looping = true, } ); @@ -72,6 +73,7 @@ void MissileSubScene::create(crepe::Scene & scn) { missle.add_component( missle_thruster_sprite, ivec2 {64, 64}, uvec2 {4, 2}, Animator::Data { + .fps = 15, .looping = true, } ); @@ -86,7 +88,7 @@ void MissileSubScene::create(crepe::Scene & scn) { missile_explosion_sprite.active = false; explosion_anim.active = false; - std::uniform_int_distribution<> dist(140, 200); + std::uniform_int_distribution<> dist(200, 250); missle.add_component(Rigidbody::Data { .body_type = Rigidbody::BodyType::KINEMATIC, .max_linear_velocity = static_cast(dist(gen)), diff --git a/game/missile/SpawnEvent.h b/game/missile/SpawnEvent.h index ce301fd..58293d7 100644 --- a/game/missile/SpawnEvent.h +++ b/game/missile/SpawnEvent.h @@ -9,7 +9,7 @@ struct MissileSpawnEvent : public crepe::Event {}; class MissileSpawnEventHandler : public crepe::Script { private: - static constexpr int MISSILE_OFFSET = VIEWPORT_X / 1.8; + static constexpr int MISSILE_OFFSET = VIEWPORT_X; static constexpr int RANGE = GAME_HEIGHT / 4; static constexpr int MIN_RANGE = -RANGE; static constexpr int MAX_RANGE = RANGE; -- cgit v1.2.3