From 07615060da6c211e08a3d7f2e1bb9e99ffc05364 Mon Sep 17 00:00:00 2001 From: JAROWMR Date: Mon, 6 Jan 2025 17:49:39 +0100 Subject: moved and updated files --- game/menus/shop/ShopMenuScene.cpp | 44 +++++++++++++++++++++++++++++++++++++++ game/menus/shop/ShopMenuScene.h | 11 ++++++++++ 2 files changed, 55 insertions(+) create mode 100644 game/menus/shop/ShopMenuScene.cpp create mode 100644 game/menus/shop/ShopMenuScene.h (limited to 'game/menus/shop') diff --git a/game/menus/shop/ShopMenuScene.cpp b/game/menus/shop/ShopMenuScene.cpp new file mode 100644 index 0000000..c0a5a72 --- /dev/null +++ b/game/menus/shop/ShopMenuScene.cpp @@ -0,0 +1,44 @@ + +#include "ShopMenuScene.h" +#include "../ButtonSubScene.h" +#include "api/Camera.h" +#include "../MenusConfig.h" +#include "api/Sprite.h" +#include "../BannerSubScene.h" + +using namespace crepe; +using namespace std; + +void ShopMenuScene::load_scene(){ + GameObject camera_object = this->new_object(CAMERA_NAME); + camera_object.add_component(ivec2(990, 720), vec2(1100, 800), + Camera::Data{ + .bg_color = Color::RED, + }); + BannerSubScene banner; + banner.create(*this,{ + .banner_title = "SHOP", + .banner_title_width = 200, + .banner_title_offset = {0,65}, + }); + GameObject menu_background = this->new_object("menu_background"); + menu_background.add_component( + Asset("asset/ui/background.png"), + Sprite::Data{ + .sorting_in_layer = STARTING_SORTING_IN_LAYER+0, + .size = {1100,860}, + .position_offset {0}, + }); + + ButtonSubScene button; + button.create(*this,ButtonSubScene::Data{ + .text = "BACK", + .text_width = 115, + .position = {-400,-350}, + .script_type = ButtonSubScene::ScriptSelect::MAINMENU, + .button_type = ButtonSubScene::ButtonSelect::SMALL, + .scale = 0.8 + }); +} + +string ShopMenuScene::get_name() const { return "shopmenu"; } diff --git a/game/menus/shop/ShopMenuScene.h b/game/menus/shop/ShopMenuScene.h new file mode 100644 index 0000000..7178372 --- /dev/null +++ b/game/menus/shop/ShopMenuScene.h @@ -0,0 +1,11 @@ +#pragma once + +#include +#include + +class ShopMenuScene : public crepe::Scene { +public: + void load_scene(); + + std::string get_name() const; +}; -- cgit v1.2.3