From f6d1aa2fe104323b17ef3ed56e33651c67b3febe Mon Sep 17 00:00:00 2001 From: JAROWMR Date: Wed, 8 Jan 2025 12:59:26 +0100 Subject: added replay functionality --- game/menus/endgame/EndGameSubScene.cpp | 2 +- game/menus/endgame/EndGameSubScript.cpp | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'game/menus/endgame') diff --git a/game/menus/endgame/EndGameSubScene.cpp b/game/menus/endgame/EndGameSubScene.cpp index 3ef0f9a..a6f8b25 100644 --- a/game/menus/endgame/EndGameSubScene.cpp +++ b/game/menus/endgame/EndGameSubScene.cpp @@ -71,7 +71,7 @@ void EndGameSubScene::create(Scene & scn) { .text = "REPLAY", .text_width = 150, .position = {-button_position.x, button_position.y}, - // .script_type = ButtonSubScene::ScriptSelect::MAINMENU, + .script_type = ButtonSubScene::ScriptSelect::REPLAY, .button_type = ButtonSubScene::ButtonSelect::BACK, .scale = 0.6, .worldspace = false, diff --git a/game/menus/endgame/EndGameSubScript.cpp b/game/menus/endgame/EndGameSubScript.cpp index f120e2d..08a9f8c 100644 --- a/game/menus/endgame/EndGameSubScript.cpp +++ b/game/menus/endgame/EndGameSubScript.cpp @@ -2,6 +2,7 @@ #include "../../Events.h" #include "../IFloatingWindowScript.h" +#include "../ButtonReplaySubScript.h" #include -- cgit v1.2.3