From b758b2b20da8e3ab002dacc663237e1681ae973c Mon Sep 17 00:00:00 2001 From: JAROWMR Date: Sun, 29 Dec 2024 15:05:21 +0100 Subject: back button --- game/mainmenu/IButtonScript.cpp | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to 'game/mainmenu/IButtonScript.cpp') diff --git a/game/mainmenu/IButtonScript.cpp b/game/mainmenu/IButtonScript.cpp index 6cd42fb..ab907c4 100644 --- a/game/mainmenu/IButtonScript.cpp +++ b/game/mainmenu/IButtonScript.cpp @@ -1,6 +1,8 @@ #include "IButtonScript.h" +#include "api/Sprite.h" #include "iostream" #include "system/InputSystem.h" +#include "types.h" using namespace crepe; using namespace std; @@ -10,12 +12,21 @@ void IButtonScript::init(){ this->subscribe([this](const ButtonEnterEvent& e) { return this->on_button_enter(e); }); } bool IButtonScript::on_button_exit(const ButtonExitEvent& e){ + RefVector sprites = this->get_components(); + for(Sprite & sprite : sprites) + { + sprite.data.color = Color{255,255,255,255}; + } cout << "button triggered:" << e.metadata.game_object_id << std::endl; return false; } bool IButtonScript::on_button_enter(const ButtonEnterEvent& e){ - + RefVector sprites = this->get_components(); + for(Sprite & sprite : sprites) + { + sprite.data.color = Color{200,200,200,255}; + } cout << "button Enter:" << e.metadata.game_object_id << std::endl; return false; } -- cgit v1.2.3