From 07615060da6c211e08a3d7f2e1bb9e99ffc05364 Mon Sep 17 00:00:00 2001 From: JAROWMR Date: Mon, 6 Jan 2025 17:49:39 +0100 Subject: moved and updated files --- game/mainmenu/IButtonScript.cpp | 33 --------------------------------- 1 file changed, 33 deletions(-) delete mode 100644 game/mainmenu/IButtonScript.cpp (limited to 'game/mainmenu/IButtonScript.cpp') diff --git a/game/mainmenu/IButtonScript.cpp b/game/mainmenu/IButtonScript.cpp deleted file mode 100644 index ab907c4..0000000 --- a/game/mainmenu/IButtonScript.cpp +++ /dev/null @@ -1,33 +0,0 @@ -#include "IButtonScript.h" -#include "api/Sprite.h" -#include "iostream" -#include "system/InputSystem.h" -#include "types.h" -using namespace crepe; -using namespace std; - -void IButtonScript::init(){ - cout << "script init" << endl; - this->subscribe([this](const ButtonExitEvent& e) { return this->on_button_exit(e); }); - this->subscribe([this](const ButtonEnterEvent& e) { return this->on_button_enter(e); }); -} -bool IButtonScript::on_button_exit(const ButtonExitEvent& e){ - RefVector sprites = this->get_components(); - for(Sprite & sprite : sprites) - { - sprite.data.color = Color{255,255,255,255}; - } - - cout << "button triggered:" << e.metadata.game_object_id << std::endl; - return false; -} -bool IButtonScript::on_button_enter(const ButtonEnterEvent& e){ - RefVector sprites = this->get_components(); - for(Sprite & sprite : sprites) - { - sprite.data.color = Color{200,200,200,255}; - } - cout << "button Enter:" << e.metadata.game_object_id << std::endl; - return false; -} - -- cgit v1.2.3