From 667ed9ac9b1e51ef87a5a0bca25566f39f087671 Mon Sep 17 00:00:00 2001 From: JAROWMR Date: Fri, 20 Dec 2024 15:52:54 +0100 Subject: updated cmake and added simple button --- game/mainmenu/ButtonScript.cpp | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 game/mainmenu/ButtonScript.cpp (limited to 'game/mainmenu/ButtonScript.cpp') diff --git a/game/mainmenu/ButtonScript.cpp b/game/mainmenu/ButtonScript.cpp new file mode 100644 index 0000000..44ba381 --- /dev/null +++ b/game/mainmenu/ButtonScript.cpp @@ -0,0 +1,26 @@ +#include "ButtonScript.h" +#include "iostream" +using namespace crepe; +using namespace std; + +bool ButtonScript::on_button_press(const ButtonPressEvent& e){ + + cout << "button triggered:" << e.metadata.game_object_id << std::endl; + return false; +} +bool ButtonScript::on_button_enter(const ButtonEnterEvent& e){ + + cout << "button Enter:" << e.metadata.game_object_id << std::endl; + return false; +} +bool ButtonScript::on_button_exit(const ButtonExitEvent& e){ + + cout << "button Exit:" << e.metadata.game_object_id << std::endl; + return false; +} +void ButtonScript::init(){ + cout << "script init" << endl; + this->subscribe([this](const ButtonPressEvent& e) { return this->on_button_press(e); }); + this->subscribe([this](const ButtonEnterEvent& e) { return this->on_button_enter(e); }); + this->subscribe([this](const ButtonExitEvent& e) { return this->on_button_exit(e); }); +} -- cgit v1.2.3