From 7f7c5c56dce30d47c32fb57fad6d839d0990b054 Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Wed, 8 Jan 2025 10:08:03 +0100 Subject: enemy spawn working + enemy shooting --- game/enemy/EnemyBulletPool.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 game/enemy/EnemyBulletPool.cpp (limited to 'game/enemy/EnemyBulletPool.cpp') diff --git a/game/enemy/EnemyBulletPool.cpp b/game/enemy/EnemyBulletPool.cpp new file mode 100644 index 0000000..6ebd50a --- /dev/null +++ b/game/enemy/EnemyBulletPool.cpp @@ -0,0 +1,8 @@ +#include "EnemyBulletSubScene.h" +#include "EnemyBulletPool.h" +using namespace std; + +void EnemyBulletPool::create_bullets(crepe::Scene & scn) { + EnemyBulletSubScene bullet; + while(bullet.create(scn) < this->MAXIMUM_AMOUNT); +} -- cgit v1.2.3