From f2a24bc4f5956d7d59ae42fade277a7826e174da Mon Sep 17 00:00:00 2001 From: Max-001 Date: Mon, 6 Jan 2025 13:21:23 +0100 Subject: First audio --- game/StartGameScript.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'game/StartGameScript.cpp') diff --git a/game/StartGameScript.cpp b/game/StartGameScript.cpp index c786eb4..273666c 100644 --- a/game/StartGameScript.cpp +++ b/game/StartGameScript.cpp @@ -2,6 +2,7 @@ #include "Config.h" #include +#include #include #include @@ -34,6 +35,10 @@ void StartGameScript::fixed_update(crepe::duration_t dt) { emitter.active = true; } + AudioSource & boom_audio + = this->get_components_by_name("boom_audio").front(); + boom_audio.play(); + this->created_hole = true; } @@ -45,6 +50,10 @@ void StartGameScript::fixed_update(crepe::duration_t dt) { Sprite & jetpack_sprite = this->get_components_by_name("player").back(); jetpack_sprite.active = true; + AudioSource & background_music + = this->get_components_by_name("background_music").front(); + background_music.play(); + this->took_jetpack = true; } -- cgit v1.2.3 From a97068c12dbbe309a98fd00bd24fdfd5a9cb9012 Mon Sep 17 00:00:00 2001 From: Max-001 Date: Mon, 6 Jan 2025 13:43:15 +0100 Subject: Added looping bool --- game/StartGameScript.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/StartGameScript.cpp') diff --git a/game/StartGameScript.cpp b/game/StartGameScript.cpp index 273666c..466dbce 100644 --- a/game/StartGameScript.cpp +++ b/game/StartGameScript.cpp @@ -52,7 +52,7 @@ void StartGameScript::fixed_update(crepe::duration_t dt) { AudioSource & background_music = this->get_components_by_name("background_music").front(); - background_music.play(); + background_music.play(true); this->took_jetpack = true; } -- cgit v1.2.3 From 2f278d36afd79efafaa5ed08ef123789b5563680 Mon Sep 17 00:00:00 2001 From: Max-001 Date: Mon, 6 Jan 2025 15:52:40 +0100 Subject: Added footstep sound --- game/CMakeLists.txt | 1 + game/StartGameScript.cpp | 7 ++++- game/player/PlayerAudioScript.cpp | 62 +++++++++++++++++++++++++++++++++++++++ game/player/PlayerAudioScript.h | 13 ++++++++ game/player/PlayerSubScene.cpp | 15 ++++++++++ 5 files changed, 97 insertions(+), 1 deletion(-) create mode 100644 game/player/PlayerAudioScript.cpp create mode 100644 game/player/PlayerAudioScript.h (limited to 'game/StartGameScript.cpp') diff --git a/game/CMakeLists.txt b/game/CMakeLists.txt index 8e3692b..0b85b96 100644 --- a/game/CMakeLists.txt +++ b/game/CMakeLists.txt @@ -20,6 +20,7 @@ add_executable(main player/PlayerSubScene.cpp StartGameScript.cpp player/PlayerEndScript.cpp + player/PlayerAudioScript.cpp background/StartSubScene.cpp main.cpp ) diff --git a/game/StartGameScript.cpp b/game/StartGameScript.cpp index 466dbce..1a7e3e7 100644 --- a/game/StartGameScript.cpp +++ b/game/StartGameScript.cpp @@ -1,5 +1,6 @@ #include "StartGameScript.h" #include "Config.h" +#include "api/BehaviorScript.h" #include #include @@ -39,6 +40,10 @@ void StartGameScript::fixed_update(crepe::duration_t dt) { = this->get_components_by_name("boom_audio").front(); boom_audio.play(); + BehaviorScript & player_audio_script + = this->get_components_by_name("player_audio").front(); + player_audio_script.active = true; + this->created_hole = true; } @@ -52,7 +57,7 @@ void StartGameScript::fixed_update(crepe::duration_t dt) { AudioSource & background_music = this->get_components_by_name("background_music").front(); - background_music.play(true); + //background_music.play(true); this->took_jetpack = true; } diff --git a/game/player/PlayerAudioScript.cpp b/game/player/PlayerAudioScript.cpp new file mode 100644 index 0000000..6b5f630 --- /dev/null +++ b/game/player/PlayerAudioScript.cpp @@ -0,0 +1,62 @@ +#include "PlayerAudioScript.h" + +#include +#include + +using namespace crepe; +using namespace std; + +void PlayerAudioScript::fixed_update(crepe::duration_t dt) { + Animator & animator = this->get_components_by_name("player").front(); + + if (animator.data.col == 0) { + if (animator.data.row != this->last_row) { + if (animator.data.row == 0) { + // right footstep + if (current_footstep == 0) { + AudioSource & audio + = this->get_components_by_name("player_audio").at(0); + audio.play(); + } else if (current_footstep == 1) { + AudioSource & audio + = this->get_components_by_name("player_audio").at(2); + audio.play(); + } else if (current_footstep == 2) { + AudioSource & audio + = this->get_components_by_name("player_audio").at(4); + audio.play(); + } else if (current_footstep == 3) { + AudioSource & audio + = this->get_components_by_name("player_audio").at(6); + audio.play(); + } + } else if (animator.data.row == 2) { + // left footstep + if (current_footstep == 0) { + AudioSource & audio + = this->get_components_by_name("player_audio").at(1); + audio.play(); + current_footstep = 1; + } else if (current_footstep == 1) { + AudioSource & audio + = this->get_components_by_name("player_audio").at(3); + audio.play(); + current_footstep = 2; + } else if (current_footstep == 2) { + AudioSource & audio + = this->get_components_by_name("player_audio").at(5); + audio.play(); + current_footstep = 3; + } else if (current_footstep == 3) { + AudioSource & audio + = this->get_components_by_name("player_audio").at(7); + audio.play(); + current_footstep = 0; + } + } + this->last_row = animator.data.row; + } + } else { + this->last_row = -1; + } +} diff --git a/game/player/PlayerAudioScript.h b/game/player/PlayerAudioScript.h new file mode 100644 index 0000000..764cb20 --- /dev/null +++ b/game/player/PlayerAudioScript.h @@ -0,0 +1,13 @@ +#pragma once + +#include +#include + +class PlayerAudioScript : public crepe::Script { +public: + void fixed_update(crepe::duration_t dt); + +private: + int last_row = -1; + int current_footstep = 0; +}; diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp index c1e5e2f..11575c6 100644 --- a/game/player/PlayerSubScene.cpp +++ b/game/player/PlayerSubScene.cpp @@ -1,10 +1,12 @@ #include "PlayerSubScene.h" +#include "PlayerAudioScript.h" #include "PlayerEndScript.h" #include "PlayerScript.h" #include "../Config.h" #include +#include #include #include #include @@ -150,4 +152,17 @@ PlayerSubScene::PlayerSubScene(Scene & scn) { }); player.add_component().set_script().active = false; player.add_component().set_script().active = false; + + GameObject player_audio = scn.new_object("player_audio", "player_audio", vec2(0, 0)); + player_audio.add_component(Asset("asset/sfx/barefoot_step_left_1.ogg")); + player_audio.add_component(Asset("asset/sfx/barefoot_step_right_1.ogg")); + player_audio.add_component(Asset("asset/sfx/barefoot_step_left_2.ogg")); + player_audio.add_component(Asset("asset/sfx/barefoot_step_right_2.ogg")); + player_audio.add_component(Asset("asset/sfx/barefoot_step_left_3.ogg")); + player_audio.add_component(Asset("asset/sfx/barefoot_step_right_3.ogg")); + player_audio.add_component(Asset("asset/sfx/barefoot_step_left_4.ogg")); + player_audio.add_component(Asset("asset/sfx/barefoot_step_right_4.ogg")); + + player_audio.add_component().set_script().active + = false; } -- cgit v1.2.3 From a2d9f875a219d6d1c53784a307b4915cc4e1ee14 Mon Sep 17 00:00:00 2001 From: Max-001 Date: Mon, 6 Jan 2025 16:54:45 +0100 Subject: Set volumes --- game/StartGameScript.cpp | 2 +- game/player/PlayerSubScene.cpp | 52 +++++++++++++++++++++++++++++------------- 2 files changed, 37 insertions(+), 17 deletions(-) (limited to 'game/StartGameScript.cpp') diff --git a/game/StartGameScript.cpp b/game/StartGameScript.cpp index 1a7e3e7..e88b329 100644 --- a/game/StartGameScript.cpp +++ b/game/StartGameScript.cpp @@ -57,7 +57,7 @@ void StartGameScript::fixed_update(crepe::duration_t dt) { AudioSource & background_music = this->get_components_by_name("background_music").front(); - //background_music.play(true); + background_music.play(true); this->took_jetpack = true; } diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp index 41fcf51..e9e2167 100644 --- a/game/player/PlayerSubScene.cpp +++ b/game/player/PlayerSubScene.cpp @@ -157,24 +157,44 @@ PlayerSubScene::PlayerSubScene(Scene & scn) { player.add_component(Asset("asset/sfx/dud_zapper_lp.ogg")); player.add_component(Asset("asset/sfx/dud_zapper_pop.ogg")); player.add_component(Asset("asset/sfx/dud_fire.ogg")); - player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_01.ogg")); - player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_02.ogg")); - player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_03.ogg")); - player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_04.ogg")); - player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_05.ogg")); - player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_06.ogg")); - player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_07.ogg")); - player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_08.ogg")); + player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_01.ogg")).volume + = 0.1; + player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_02.ogg")).volume + = 0.1; + player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_03.ogg")).volume + = 0.1; + player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_04.ogg")).volume + = 0.1; + player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_05.ogg")).volume + = 0.1; + player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_06.ogg")).volume + = 0.1; + player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_07.ogg")).volume + = 0.1; + player.add_component(Asset("asset/sfx/jetpack_firecracker_lp_08.ogg")).volume + = 0.1; GameObject player_audio = scn.new_object("player_audio", "player_audio", vec2(0, 0)); - player_audio.add_component(Asset("asset/sfx/barefoot_step_left_1.ogg")); - player_audio.add_component(Asset("asset/sfx/barefoot_step_right_1.ogg")); - player_audio.add_component(Asset("asset/sfx/barefoot_step_left_2.ogg")); - player_audio.add_component(Asset("asset/sfx/barefoot_step_right_2.ogg")); - player_audio.add_component(Asset("asset/sfx/barefoot_step_left_3.ogg")); - player_audio.add_component(Asset("asset/sfx/barefoot_step_right_3.ogg")); - player_audio.add_component(Asset("asset/sfx/barefoot_step_left_4.ogg")); - player_audio.add_component(Asset("asset/sfx/barefoot_step_right_4.ogg")); + player_audio.add_component(Asset("asset/sfx/barefoot_step_left_1.ogg")).volume + = 3.0; + player_audio.add_component(Asset("asset/sfx/barefoot_step_right_1.ogg")) + .volume + = 3.0; + player_audio.add_component(Asset("asset/sfx/barefoot_step_left_2.ogg")).volume + = 3.0; + player_audio.add_component(Asset("asset/sfx/barefoot_step_right_2.ogg")) + .volume + = 3.0; + player_audio.add_component(Asset("asset/sfx/barefoot_step_left_3.ogg")).volume + = 3.0; + player_audio.add_component(Asset("asset/sfx/barefoot_step_right_3.ogg")) + .volume + = 3.0; + player_audio.add_component(Asset("asset/sfx/barefoot_step_left_4.ogg")).volume + = 3.0; + player_audio.add_component(Asset("asset/sfx/barefoot_step_right_4.ogg")) + .volume + = 3.0; player_audio.add_component().set_script().active = false; -- cgit v1.2.3