From 0b19fe5a9168368d4be0993407dd3fc3bdfa0611 Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Fri, 10 Jan 2025 19:32:49 +0100 Subject: make format --- game/PreviewScene.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'game/PreviewScene.cpp') diff --git a/game/PreviewScene.cpp b/game/PreviewScene.cpp index 1179ffc..14a5560 100644 --- a/game/PreviewScene.cpp +++ b/game/PreviewScene.cpp @@ -77,15 +77,15 @@ void PreviewScene::load_scene() { .collision_layer = COLL_LAY_BOT_TOP, }); ceiling.add_component(vec2(INFINITY, 200)); - + GameObject world = this->new_object("world", "TAG", vec2 {0, 0}, 0, 1); world.add_component(Rigidbody::Data { .body_type = Rigidbody::BodyType::STATIC, .collision_layer = 100, }); - world.add_component(vec2(100,INFINITY), vec2(VIEWPORT_X,VIEWPORT_Y)); - world.add_component(vec2(100,INFINITY), vec2(100,VIEWPORT_Y)); + world.add_component(vec2(100, INFINITY), vec2(VIEWPORT_X, VIEWPORT_Y)); + world.add_component(vec2(100, INFINITY), vec2(100, VIEWPORT_Y)); PrevPlayerSubScene player(*this); NpcSubScene npc(*this); -- cgit v1.2.3