From 26d66b7a73ac8d172d342be03bd75bd5bea221e1 Mon Sep 17 00:00:00 2001 From: JAROWMR Date: Sat, 28 Dec 2024 16:22:58 +0100 Subject: coin system --- game/GameScene.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'game/GameScene.cpp') diff --git a/game/GameScene.cpp b/game/GameScene.cpp index c280474..3d692f8 100644 --- a/game/GameScene.cpp +++ b/game/GameScene.cpp @@ -3,6 +3,9 @@ #include "MoveCameraManualyScript.h" #include "PlayerSubScene.h" #include "StartGameScript.h" +#include "coins/CoinSubScene.h" +#include "coins/CoinSystem.h" +#include "coins/CoinSystemScript.h" #include #include @@ -33,6 +36,7 @@ void GameScene::load_scene() { .bg_color = Color::RED, }); camera.add_component().set_script(); + camera.add_component().set_script(); camera.add_component(Rigidbody::Data{}); PlayerSubScene player(*this); @@ -50,6 +54,14 @@ void GameScene::load_scene() { GameObject start_game_script = new_object("start_game_script", "script", vec2(0, 0)); start_game_script.add_component().set_script(); + + CoinSubScene coin; + coin.create(*this); + + // CoinSystem coin_system; + // coin_system.create_coins(*this); + // coin_system.add_location({900,0}); + } string GameScene::get_name() const { return "scene1"; } -- cgit v1.2.3