From eb3ffdcccf08be7b2bb505d6bb1d4a688ca8cd27 Mon Sep 17 00:00:00 2001 From: Loek Le Blansch Date: Sat, 11 Jan 2025 15:38:15 +0100 Subject: fix zapper spawn range --- game/Config.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/Config.h') diff --git a/game/Config.h b/game/Config.h index c819a4e..d2b5fc4 100644 --- a/game/Config.h +++ b/game/Config.h @@ -26,7 +26,7 @@ static constexpr int COLL_LAY_ENEMY = 10; // Only for GameScene static constexpr int COLL_LAY_PLAYER_BULLET = 11; // Only for GameScene static constexpr float GAME_HEIGHT = 800; // In game units -static constexpr float HALLWAY_HEIGHT = 475; // In game units +static constexpr float HALLWAY_HEIGHT = 450; // In game units static constexpr float VIEWPORT_X = 1100; // In game units // 'GAME_HEIGHT' (below) should be replaced by '500' when game development is finished -- cgit v1.2.3