From 7f7c5c56dce30d47c32fb57fad6d839d0990b054 Mon Sep 17 00:00:00 2001 From: WBoerenkamps Date: Wed, 8 Jan 2025 10:08:03 +0100 Subject: enemy spawn working + enemy shooting --- game/Config.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'game/Config.h') diff --git a/game/Config.h b/game/Config.h index d6f8349..aa04018 100644 --- a/game/Config.h +++ b/game/Config.h @@ -16,6 +16,8 @@ static constexpr int COLL_LAY_WALL_FRAGS = 5; // Only for GameScene static constexpr int COLL_LAY_ZAPPER = 6; // Only for GameScene static constexpr int COLL_LAY_LASER = 7; // Only for GameScene static constexpr int COLL_LAY_MISSILE = 8; // Only for GameScene +static constexpr int COLL_LAY_BULLET = 9; // Only for GameScene +static constexpr int COLL_LAY_ENEMY = 10; // Only for GameScene static constexpr int GAME_HEIGHT = 800; // In game units -- cgit v1.2.3